HexoDSP/src/block_compiler.rs

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// Copyright (c) 2022 Weird Constructor <weirdconstructor@gmail.com>
// This file is a part of HexoDSP. Released under GPL-3.0-or-later.
// See README.md and COPYING for details.
use std::cell::RefCell;
use std::rc::Rc;
use std::collections::HashMap;
use synfx_dsp_jit::ASTNode;
use crate::blocklang::*;
#[derive(Debug)]
struct JASTNode {
id: usize,
typ: String,
lbl: String,
nodes: Vec<(String, String, ASTNodeRef)>,
}
#[derive(Debug, Clone)]
pub struct ASTNodeRef(Rc<RefCell<JASTNode>>);
impl BlockASTNode for ASTNodeRef {
fn from(id: usize, typ: &str, lbl: &str) -> ASTNodeRef {
ASTNodeRef(Rc::new(RefCell::new(JASTNode {
id,
typ: typ.to_string(),
lbl: lbl.to_string(),
nodes: vec![],
})))
}
fn add_node(&self, in_port: String, out_port: String, node: ASTNodeRef) {
self.0.borrow_mut().nodes.push((in_port, out_port, node));
}
}
impl ASTNodeRef {
pub fn first_child_ref(&self) -> Option<ASTNodeRef> {
self.0.borrow().nodes.get(0).map(|n| n.2.clone())
}
pub fn first_child(&self) -> Option<(String, String, ASTNodeRef)> {
self.0.borrow().nodes.get(0).cloned()
}
pub fn nth_child(&self, i: usize) -> Option<(String, String, ASTNodeRef)> {
self.0.borrow().nodes.get(i).cloned()
}
pub fn walk_dump(&self, input: &str, output: &str, indent: usize) -> String {
let indent_str = " ".repeat(indent + 1);
let out_port =
if output.len() > 0 { format!("(out: {})", output) }
else { "".to_string() };
let in_port =
if input.len() > 0 { format!("(in: {})", input) }
else { "".to_string() };
let mut s = format!(
"{}{}#{}[{}] {}{}\n",
indent_str, self.0.borrow().id, self.0.borrow().typ,
self.0.borrow().lbl, out_port, in_port);
for (inp, out, n) in &self.0.borrow().nodes {
s += &n.walk_dump(&inp, &out, indent + 1);
}
s
}
}
type BlkASTRef = Rc<RefCell<BlkASTNode>>;
#[derive(Debug, Clone)]
enum BlkASTNode {
Root { child: BlkASTRef },
Area { childs: Vec<BlkASTRef> },
Set { var: String, expr: BlkASTRef },
Get { id: usize, use_count: usize, var: String, expr: BlkASTRef },
Node { id: usize, use_count: usize, typ: String, lbl: String, childs: Vec<BlkASTRef> },
}
impl BlkASTNode {
pub fn new_root(child: BlkASTRef) -> BlkASTRef {
Rc::new(RefCell::new(BlkASTNode::Root { child }))
}
pub fn new_area(childs: Vec<BlkASTRef>) -> BlkASTRef {
Rc::new(RefCell::new(BlkASTNode::Area { childs }))
}
pub fn new_set(var: &str, expr: BlkASTRef) -> BlkASTRef {
Rc::new(RefCell::new(BlkASTNode::Set { var: var.to_string(), expr }))
}
pub fn new_node(id: usize, typ: &str, lbl: &str, childs: Vec<BlkASTRef>) -> BlkASTRef {
Rc::new(RefCell::new(BlkASTNode::Node { id, typ: typ.to_string(), lbl: lbl.to_string(), use_count: 1, childs }))
}
}
#[derive(Debug, Clone)]
pub enum BlkJITCompileError {
UnknownError,
BadTree(ASTNodeRef),
}
pub struct Block2JITCompiler {
id_node_map: HashMap<usize, BlkASTRef>,
}
// 1. compile the weird tree into a graph
// - make references where IDs go
// - add a use count to each node, so that we know when to make temporary variables
impl Block2JITCompiler {
pub fn new() -> Self {
Self {
id_node_map: HashMap::new(),
}
}
pub fn trans2bjit(&self, node: &ASTNodeRef) -> Result<BlkASTRef, BlkJITCompileError> {
// TODO: Deal with multiple outputs.
// If we encounter a node with multiple outputs, assign each output
// to a temporary variable and save that.
// Store the name of the temporary in a id+output mapping.
// => XXX
// That means: If we have a single output, things are easy, just plug them into
// the JIT ast:
// outer(inner())
// But if we have multiple outputs:
// assign(a = inner())
// assign(b = %1)
// outer_x(a)
// outer_y(b)
// TODO: Filter out -> nodes from the AST
// TODO: For ->2 and ->3, save the input in some variable
// and reserve a id+output variable for this.
// XXX: SSA form of cranelift should take care of the rest!
match &node.0.borrow().typ[..] {
"<r>" => {
if let Some(first) = node.first_child_ref() {
let child = self.trans2bjit(&first)?;
Ok(BlkASTNode::new_root(child))
} else {
Err(BlkJITCompileError::BadTree(node.clone()))
}
}
"<a>" => {
let mut childs = vec![];
let mut i = 0;
while let Some((_in, _out, child)) = node.nth_child(i) {
let child = self.trans2bjit(&child)?;
childs.push(child);
i += 1;
}
Ok(BlkASTNode::new_area(childs))
}
"<res>" => {
// TODO: handle results properly, like remembering the most recent result
// and append it to the end of the statements block. so that a temporary
// variable is created.
if let Some(first) = node.first_child_ref() {
self.trans2bjit(&first)
} else {
Err(BlkJITCompileError::BadTree(node.clone()))
}
}
"set" => {
if let Some(first) = node.first_child_ref() {
let expr = self.trans2bjit(&first)?;
Ok(BlkASTNode::new_set(&node.0.borrow().lbl, expr))
} else {
Err(BlkJITCompileError::BadTree(node.clone()))
}
}
optype => {
let mut childs = vec![];
let mut i = 0;
while let Some((_in, _out, child)) = node.nth_child(i) {
let child = self.trans2bjit(&child)?;
childs.push(child);
i += 1;
}
// TODO: Reorder the childs/arguments according to the input
// order in the BlockLanguage
Ok(BlkASTNode::new_node(
node.0.borrow().id,
&node.0.borrow().typ,
&node.0.borrow().lbl,
childs))
}
}
}
pub fn compile(&self, fun: &BlockFun) -> Result<ASTNode, BlkJITCompileError> {
let tree = fun.generate_tree::<ASTNodeRef>("zero").unwrap();
println!("{}", tree.walk_dump("", "", 0));
let blkast = self.trans2bjit(&tree);
println!("R: {:#?}", blkast);
Err(BlkJITCompileError::UnknownError)
}
}