HexoDSP/src/dsp/node_sin.rs

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// Copyright (c) 2021 Weird Constructor <weirdconstructor@gmail.com>
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// This file is a part of HexoDSP. Released under GPL-3.0-or-later.
// See README.md and COPYING for details.
use crate::nodes::{NodeAudioContext, NodeExecContext};
use crate::dsp::{
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NodeId, SAtom, ProcBuf, denorm_offs,
out, inp, DspNode, LedPhaseVals, NodeContext
};
use crate::dsp::helpers::fast_sin;
/// A sine oscillator
#[derive(Debug, Clone)]
pub struct Sin {
/// Sample rate
srate: f32,
/// Oscillator phase
phase: f32,
/// Initial phase offset
init_phase: f32,
}
const TWOPI : f32 = 2.0 * std::f32::consts::PI;
impl Sin {
pub fn new(nid: &NodeId) -> Self {
let init_phase = nid.init_phase();
Self {
srate: 44100.0,
phase: init_phase,
init_phase,
}
}
pub const freq : &'static str =
"Sin freq\nFrequency of the oscillator.\n\nRange: (-1..1)\n";
pub const det : &'static str =
"Sin det\nDetune the oscillator in semitones and cents. \
the input of this value is rounded to semitones on coarse input. \
Fine input lets you detune in cents (rounded). \
A signal sent to this port is not rounded.\n\
Note: The signal input allows detune +-10 octaves.\
\nRange: (Knob -0.2 .. 0.2) / (Signal -1.0 .. 1.0)\n";
pub const sig : &'static str =
"Sin sig\nOscillator signal output.\n\nRange: (-1..1)\n";
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pub const DESC : &'static str =
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r#"Sine Oscillator
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This is a very simple oscillator that generates a sine wave.
"#;
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pub const HELP : &'static str =
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r#"Sin - A Sine Oscillator
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This is a very simple oscillator that generates a sine wave.
The 'freq' paramter specifies the frequency, and the 'det' parameter
allows you to detune the oscillator easily.
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You can send any signal to these input ports. The 'det' parameter takes
the same signal range as 'freq', which means, that a value of 0.1 detunes
by one octave. And a value 1.0 detunes by 10 octaves. This means that
for 'det' to be usefully modulated you need to attenuate the modulation input.
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You can do FM with this node, but for easy FM synthesis there are other
nodes available.
"#;
}
impl DspNode for Sin {
fn outputs() -> usize { 1 }
fn set_sample_rate(&mut self, srate: f32) {
self.srate = srate;
}
fn reset(&mut self) {
self.phase = self.init_phase;
}
#[inline]
fn process<T: NodeAudioContext>(
&mut self, ctx: &mut T, _ectx: &mut NodeExecContext,
_nctx: &NodeContext,
_atoms: &[SAtom], inputs: &[ProcBuf],
outputs: &mut [ProcBuf], ctx_vals: LedPhaseVals)
{
let o = out::Sin::sig(outputs);
let freq = inp::Sin::freq(inputs);
let det = inp::Sin::det(inputs);
let isr = 1.0 / self.srate;
let mut last_val = 0.0;
for frame in 0..ctx.nframes() {
let freq = denorm_offs::Sampl::freq(freq, det.read(frame), frame);
last_val = fast_sin(self.phase * TWOPI);
o.write(frame, last_val);
self.phase += freq * isr;
self.phase = self.phase.fract();
}
ctx_vals[0].set(last_val);
}
}