HexoDSP/src/dsp/node_delay.rs

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2021-06-19 08:50:39 +00:00
// Copyright (c) 2021 Weird Constructor <weirdconstructor@gmail.com>
// This is a part of HexoDSP. Released under (A)GPLv3 or any later.
// See README.md and COPYING for details.
use crate::nodes::{NodeAudioContext, NodeExecContext};
use crate::dsp::{NodeId, SAtom, ProcBuf, GraphFun, GraphAtomData, DspNode, LedPhaseVals};
#[macro_export]
macro_rules! fa_dly_s { ($formatter: expr, $v: expr, $denorm_v: expr) => { {
let s =
match ($v.round() as usize) {
0 => "Zero",
1 => "One",
2 => "Two",
3 => "Three",
4 => "Four",
5 => "Five",
6 => "Six",
7 => "Seven",
8 => "Eigth",
9 => "Nine",
10 => "Ten",
_ => "?",
};
write!($formatter, "{}", s)
} } }
/// A simple amplifier
#[derive(Debug, Clone)]
pub struct Delay {
}
impl Delay {
pub fn new(_nid: &NodeId) -> Self {
Self {
}
}
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pub const inp : &'static str =
"Delay inp\nThe signal input for the delay. You can mix in this \
input to the output with the 'mix' parameter.\nRange: (-1..1)";
pub const time : &'static str =
"Delay time\nThe delay time. It can be freely modulated to your \
likings.\nRange: (0..1)";
pub const fb : &'static str =
"Delay fb\nThe feedback amount of the delay output to it's input. \
\nRange: (0..1)";
pub const mix : &'static str =
"Delay mix\nThe dry/wet mix of the delay.\nRange: (0..1)";
pub const sig : &'static str =
"Delay sig\nThe output of the dry/wet mix.\nRange: (-1..1)";
pub const DESC : &'static str =
r#"Simple Delay Line
This is a very simple single buffer delay node.
It provides an internal feedback and dry/wet mix.
"#;
pub const HELP : &'static str =
r#"Delay - A Simple Delay Line
This node provides a very simple delay line with the bare minimum of
parameters. Most importantly a freely modulateable 'time' parameter
and a feedback 'fb' parameter.
Via the 'mix' parameter you can mix in the input signal to the output.
You can use this node to delay any kind of signal, from a simple control
signal to an audio signal.
For other kinds of delay/feedback please see also the 'FbWr'/'FbRd' nodes.
"#;
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}
impl DspNode for Delay {
fn outputs() -> usize { 1 }
fn set_sample_rate(&mut self, _srate: f32) { }
fn reset(&mut self) { }
#[inline]
fn process<T: NodeAudioContext>(
&mut self, ctx: &mut T, _ectx: &mut NodeExecContext,
atoms: &[SAtom], _params: &[ProcBuf], _inputs: &[ProcBuf],
outputs: &mut [ProcBuf], _led: LedPhaseVals)
{
use crate::dsp::{out, at};
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// let p = at::Delay::p(atoms);
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let out = out::Delay::sig(outputs);
for frame in 0..ctx.nframes() {
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out.write(frame, 0.0);
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}
}
fn graph_fun() -> Option<GraphFun> {
Some(Box::new(|_gd: &dyn GraphAtomData, _init: bool, x: f32| -> f32 {
x
}))
}
}