2021-07-02 03:11:11 +00:00
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// Copyright (c) 2021 Weird Constructor <weirdconstructor@gmail.com>
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// This is a part of HexoDSP. Released under (A)GPLv3 or any later.
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// See README.md and COPYING for details.
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use crate::nodes::{NodeAudioContext, NodeExecContext};
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use crate::dsp::{NodeId, SAtom, ProcBuf, DspNode, LedPhaseVals};
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#[macro_export]
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2021-07-02 18:08:11 +00:00
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macro_rules! fa_map_clip { ($formatter: expr, $v: expr, $denorm_v: expr) => { {
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let s =
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match ($v.round() as usize) {
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0 => "Off",
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1 => "Clip",
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_ => "?",
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};
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write!($formatter, "{}", s)
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} } }
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/// A simple amplifier
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#[derive(Debug, Clone)]
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pub struct Map {
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}
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impl Map {
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pub fn new(_nid: &NodeId) -> Self {
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Self {
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}
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}
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pub const inp : &'static str =
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"Map inp\nSignal input\nRange: (-1..1)\n";
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pub const atv : &'static str =
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"Map atv\nInput signal attenuverter, to attenuate or invert the input signal.\nRange: (0..1)\n";
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pub const offs : &'static str =
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"Map offs\nInput signal offset after 'atv' has been applied.\nRange: (-1..1)\n";
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pub const imin : &'static str =
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"Map imin\nMinimum of the input signal range, \
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it's mapped to the 'min' output signal range.\nRange: (0..1)\n";
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pub const imax : &'static str =
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"Map imax\nMaximum of the input signal range, \
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it's mapped to the 'max' output signal range.\nRange: (0..1)\n";
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pub const min : &'static str =
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"Map min\nMinimum of the output signal range.\nRange: (0..1)\n";
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pub const max : &'static str =
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"Map max\nMaximum of the output signal range.\nRange: (0..1)\n";
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pub const clip : &'static str =
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"Map clip\nThe 'clip' mode allows you to limit the output \
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exactly to the 'min'/'max' range. If this is off, the output \
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may be outside the output signal range if the input signal is \
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outside the input signal range.";
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pub const sig : &'static str =
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"Map sig\nMapped signal output\nRange: (-1..1)\n";
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pub const DESC : &'static str =
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r#"Signal Range Mapper
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This node allows to map an input signal range to a precise output signal range.
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It's mostly useful to map control signals to modulate inputs.
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See also the 'SMap' node, which is a simplified version of this node.
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"#;
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pub const HELP : &'static str =
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r#"Map - Signal Range Mapper
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This node allows to map an input signal range to a precise output signal
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range. It's main use is for precise control of an input of another node.
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It processes the input signal as follows. First the input is attenuverted
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using the 'atv' paramter and then the 'offs' offset parameter is added:
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inp * atv + offs
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The resulting signal is then processed by the mapping, that maps
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the input signal range 'imin'/'imax' to the ouput signal range 'min/'max'.
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The 'clip' mode allows you to limit the output exactly to the 'min'/'max'
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range. If this is off, the output may be outside the output signal
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range if the input signal is outside the input signal range.
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This can also be used to invert the signal.
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For a more simplified version of this node see also 'SMap'.
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"#;
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}
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impl DspNode for Map {
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fn outputs() -> usize { 1 }
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fn set_sample_rate(&mut self, _srate: f32) { }
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fn reset(&mut self) { }
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#[inline]
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fn process<T: NodeAudioContext>(
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&mut self, ctx: &mut T, _ectx: &mut NodeExecContext,
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atoms: &[SAtom], _params: &[ProcBuf], inputs: &[ProcBuf],
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outputs: &mut [ProcBuf], ctx_vals: LedPhaseVals)
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{
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use crate::dsp::{out, inp, denorm, denorm_v, inp_dir, at};
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let inp = inp::Map::inp(inputs);
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let atv = inp::Map::atv(inputs);
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let offs = inp::Map::offs(inputs);
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let imin = inp::Map::imin(inputs);
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let imax = inp::Map::imax(inputs);
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let min = inp::Map::min(inputs);
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let max = inp::Map::max(inputs);
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let out = out::Map::sig(outputs);
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let clip = at::Map::clip(atoms);
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let mut last_val = 0.0;
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if clip.i() == 0 {
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for frame in 0..ctx.nframes() {
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let s =
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(inp.read(frame) * atv.read(frame))
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+ offs.read(frame);
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let imin = imin.read(frame);
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let imax = imax.read(frame);
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let min = min.read(frame);
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let max = max.read(frame);
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let x =
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if (imax - imin).abs() < std::f32::EPSILON {
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1.0
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} else {
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((s - imin) / (imax - imin)).abs()
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};
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last_val = x;
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let s = min + (max - min) * x;
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out.write(frame, s);
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}
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} else {
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for frame in 0..ctx.nframes() {
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let s =
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(inp.read(frame) * atv.read(frame))
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+ offs.read(frame);
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let imin = imin.read(frame);
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let imax = imax.read(frame);
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let min = min.read(frame);
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let max = max.read(frame);
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let x =
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if (imax - imin).abs() < std::f32::EPSILON {
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1.0
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} else {
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((s - imin) / (imax - imin)).abs()
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};
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last_val = x;
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let s = min + (max - min) * x;
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out.write(
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frame,
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if min < max { s.clamp(min, max) }
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else { s.clamp(max, min) });
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}
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}
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ctx_vals[0].set(last_val);
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}
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}
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