157 lines
4.6 KiB
Rust
157 lines
4.6 KiB
Rust
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// Copyright (c) 2021 Weird Constructor <weirdconstructor@gmail.com>
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// This file is a part of HexoDSP. Released under GPL-3.0-or-later.
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// See README.md and COPYING for details.
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use crate::nodes::{NodeAudioContext, NodeExecContext};
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use crate::dsp::{
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NodeId, SAtom, ProcBuf, DspNode, LedPhaseVals, NodeContext,
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GraphAtomData, GraphFun,
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};
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//#[macro_export]
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//macro_rules! fa_bosc_wtype { ($formatter: expr, $v: expr, $denorm_v: expr) => { {
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// let s =
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// match ($v.round() as usize) {
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// 0 => "Sin",
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// 1 => "Tri",
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// 2 => "Saw",
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// 3 => "Pulse",
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// _ => "?",
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// };
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// write!($formatter, "{}", s)
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//} } }
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/// A simple amplifier
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#[derive(Debug, Clone)]
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pub struct VOsc {
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// osc: PolyBlepOscillator,
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israte: f32,
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phase: f32,
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}
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impl VOsc {
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pub fn new(nid: &NodeId) -> Self {
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let init_phase = nid.init_phase();
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Self {
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israte: 1.0 / 44100.0,
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phase: init_phase,
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}
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}
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pub const freq : &'static str =
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"VOsc freq\nBase frequency of the oscillator.\n\nRange: (-1..1)\n";
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pub const det : &'static str =
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"VOsc det\nDetune the oscillator in semitones and cents. \
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the input of this value is rounded to semitones on coarse input. \
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Fine input lets you detune in cents (rounded). \
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A signal sent to this port is not rounded.\n\
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Note: The signal input allows detune +-10 octaves.\
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\nRange: (Knob -0.2 .. 0.2) / (Signal -1.0 .. 1.0)\n";
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pub const d : &'static str =
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"VOsc d\n\nRange: (0..1)\n";
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pub const v : &'static str =
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"VOsc v\n\nRange: (0..1)\n";
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pub const vs : &'static str =
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"VOsc vs\nScaling factor for 'v'.\nRange: (0..1)\n";
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pub const wtype : &'static str =
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"VOsc wtype\nWaveform type\nAvailable waveforms:\n\
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Sin - Sine Waveform\n\
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Tri - Triangle Waveform\n\
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Saw - Sawtooth Waveform\n\
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Pulse - Pulse Waveform with configurable pulse width";
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pub const sig : &'static str =
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"VOsc sig\nOscillator output\nRange: (-1..1)\n";
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pub const DESC : &'static str =
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r#"V Oscillator
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A vector phase shaping oscillator, to create interesting waveforms and
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ways to manipulate them.
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"#;
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pub const HELP : &'static str =
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r#"VOsc - Vector Phase Shaping Oscillator
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A vector phase shaping oscillator, to create interesting waveforms and
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ways to manipulate them.
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"#;
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}
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#[inline]
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fn s(p: f32) -> f32 {
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-(std::f32::consts::TAU * p).cos()
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}
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#[inline]
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fn phi_vps(x: f32, v: f32, d: f32) -> f32 {
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if x < d {
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(v * x) / d
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} else {
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v + ((1.0 - v) * (x - d))/(1.0 - d)
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}
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}
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impl DspNode for VOsc {
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fn outputs() -> usize { 1 }
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fn set_sample_rate(&mut self, srate: f32) {
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self.israte = 1.0 / srate;
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}
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fn reset(&mut self) {
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self.phase = 0.0;
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// self.osc.reset();
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}
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#[inline]
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fn process<T: NodeAudioContext>(
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&mut self, ctx: &mut T, _ectx: &mut NodeExecContext,
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_nctx: &NodeContext,
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atoms: &[SAtom], inputs: &[ProcBuf],
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outputs: &mut [ProcBuf], ctx_vals: LedPhaseVals)
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{
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use crate::dsp::{out, inp, denorm, denorm_offs, at};
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let freq = inp::VOsc::freq(inputs);
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let det = inp::VOsc::det(inputs);
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let d = inp::VOsc::d(inputs);
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let v = inp::VOsc::v(inputs);
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let vs = inp::VOsc::vs(inputs);
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let out = out::VOsc::sig(outputs);
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let israte = self.israte;
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for frame in 0..ctx.nframes() {
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let freq = denorm_offs::VOsc::freq(freq, det.read(frame), frame);
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let v = denorm::VOsc::v(v, frame);
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let d = denorm::VOsc::d(d, frame);
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let vs = denorm::VOsc::vs(vs, frame);
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let s = s(phi_vps(self.phase, v * vs, d));
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out.write(frame, s);
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self.phase += freq * israte;
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self.phase = self.phase.fract();
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}
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ctx_vals[0].set(out.read(ctx.nframes() - 1));
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}
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fn graph_fun() -> Option<GraphFun> {
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let israte = 1.0 / 128.0;
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Some(Box::new(move |gd: &dyn GraphAtomData, _init: bool, x: f32, _xn: f32| -> f32 {
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let v = NodeId::VOsc(0).inp_param("v").unwrap().inp();
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let vs = NodeId::VOsc(0).inp_param("vs").unwrap().inp();
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let d = NodeId::VOsc(0).inp_param("d").unwrap().inp();
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let v = gd.get_denorm(v as u32);
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let vs = gd.get_denorm(vs as u32);
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let d = gd.get_denorm(d as u32);
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let s = s(phi_vps(x, v * vs, d));
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(s + 1.0) * 0.5
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}))
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}
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}
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