163 lines
3.9 KiB
Rust
163 lines
3.9 KiB
Rust
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// Copyright (c) 2021 Weird Constructor <weirdconstructor@gmail.com>
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// This is a part of HexoDSP. Released under (A)GPLv3 or any later.
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// See README.md and COPYING for details.
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use std::sync::atomic::{AtomicU32, Ordering};
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const SMOOTHING_TIME_MS : f32 = 10.0;
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pub struct Smoother {
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slope_samples: usize,
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value: f32,
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inc: f32,
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target: f32,
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count: usize,
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done: bool,
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}
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impl Smoother {
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pub fn new() -> Self {
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Self {
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slope_samples: 0,
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value: 0.0,
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inc: 0.0,
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count: 0,
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target: 0.0,
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done: true,
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}
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}
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pub fn set_sample_rate(&mut self, sr: f32) {
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self.slope_samples = ((sr * SMOOTHING_TIME_MS) / 1000.0).ceil() as usize;
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}
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#[inline]
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pub fn is_done(&self) -> bool { self.done }
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#[inline]
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#[allow(dead_code)]
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pub fn stop(&mut self) { self.done = true; }
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#[inline]
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pub fn set(&mut self, current: f32, target: f32) {
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self.value = current;
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self.count = self.slope_samples;
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self.inc = (target - current) / (self.count as f32);
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self.target = target;
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self.done = false;
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}
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#[inline]
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pub fn next(&mut self) -> f32 {
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//d// println!("NEXT: count={}, value={:6.3} inc={:6.4}",
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//d// self.count,
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//d// self.value,
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//d// self.inc);
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if self.count == 0 {
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self.done = true;
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self.target
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} else {
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self.value += self.inc;
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self.count -= 1;
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self.value
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}
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}
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}
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pub struct PerfTimer {
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lbl: &'static str,
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i: std::time::Instant,
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off: bool,
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// let tb = std::time::Instant::now();
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// let ta = std::time::Instant::now().duration_since(ta);
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// let tb = std::time::Instant::now().duration_since(tb);
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// println!("ta Elapsed: {:?}", ta);
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}
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impl PerfTimer {
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#[inline]
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pub fn off(mut self) -> Self {
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self.off = true;
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self
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}
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#[inline]
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pub fn new(lbl: &'static str) -> Self {
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Self {
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lbl,
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i: std::time::Instant::now(),
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off: false,
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}
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}
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#[inline]
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pub fn print(&mut self, lbl2: &str) {
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if self.off { return; }
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let t = std::time::Instant::now().duration_since(self.i);
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println!("*** PERF[{}/{}] {:?}", self.lbl, lbl2, t);
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self.i = std::time::Instant::now();
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}
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}
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// Implementation from vst-rs
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// https://github.com/RustAudio/vst-rs/blob/master/src/util/atomic_float.rs
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// Under MIT License
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// Copyright (c) 2015 Marko Mijalkovic
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pub struct AtomicFloat {
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atomic: AtomicU32,
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}
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impl AtomicFloat {
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/// New atomic float with initial value `value`.
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pub fn new(value: f32) -> AtomicFloat {
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AtomicFloat {
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atomic: AtomicU32::new(value.to_bits()),
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}
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}
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/// Get the current value of the atomic float.
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#[inline]
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pub fn get(&self) -> f32 {
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f32::from_bits(self.atomic.load(Ordering::Relaxed))
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}
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/// Set the value of the atomic float to `value`.
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#[inline]
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pub fn set(&self, value: f32) {
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self.atomic.store(value.to_bits(), Ordering::Relaxed)
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}
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}
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impl Default for AtomicFloat {
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fn default() -> Self {
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AtomicFloat::new(0.0)
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}
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}
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impl std::fmt::Debug for AtomicFloat {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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std::fmt::Debug::fmt(&self.get(), f)
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}
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}
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impl std::fmt::Display for AtomicFloat {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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std::fmt::Display::fmt(&self.get(), f)
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}
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}
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impl From<f32> for AtomicFloat {
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fn from(value: f32) -> Self {
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AtomicFloat::new(value)
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}
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}
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impl From<AtomicFloat> for f32 {
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fn from(value: AtomicFloat) -> Self {
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value.get()
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}
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}
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