added RC filter implementation

This commit is contained in:
Weird Constructor 2021-07-10 22:34:03 +02:00
parent 7a869e57f5
commit 3d099f884c
3 changed files with 35 additions and 4 deletions

View file

@ -582,7 +582,7 @@ macro_rules! node_list {
sfilter => SFilter UIType::Generic UICategory::Signal
(0 inp n_id d_id r_id f_def stp_d -1.0, 1.0, 0.0)
(1 freq n_pit d_pit r_fq f_freq stp_d -1.0, 0.5647131, 1000.0)
{2 0 ftype setting(0) fa_sfilter_type 0 2}
{2 0 ftype setting(0) fa_sfilter_type 0 3}
[0 sig],
test => Test UIType::Generic UICategory::IOUtil
(0 f n_id d_id r_id f_def stp_d 0.0, 1.0, 0.5)

View file

@ -9,8 +9,10 @@ use crate::dsp::{NodeId, SAtom, ProcBuf, DspNode, LedPhaseVals, NodeContext};
macro_rules! fa_sfilter_type { ($formatter: expr, $v: expr, $denorm_v: expr) => { {
let s =
match ($v.round() as usize) {
0 => "LP(1p)",
1 => "HP(1p)",
0 => "LPDat(1p)",
1 => "LPSVF(1p)",
2 => "LPDAFX(1p)",
3 => "RC",
_ => "?",
};
write!($formatter, "{}", s)
@ -21,6 +23,7 @@ macro_rules! fa_sfilter_type { ($formatter: expr, $v: expr, $denorm_v: expr) =>
pub struct SFilter {
israte: f64,
z: f64,
y: f64,
}
impl SFilter {
@ -28,6 +31,7 @@ impl SFilter {
Self {
israte: 1.0 / 44100.0,
z: 0.0,
y: 0.0,
}
}
pub const inp : &'static str =
@ -57,6 +61,7 @@ impl DspNode for SFilter {
}
fn reset(&mut self) {
self.z = 0.0;
self.y = 0.0;
}
#[inline]
@ -124,7 +129,25 @@ impl DspNode for SFilter {
self.z = a * input - b * self.z;
out.write(frame, self.z as f32);
}
}
},
// From https://en.wikipedia.org/wiki/RC_circuit
3 => {
for frame in 0..ctx.nframes() {
let input = inp.read(frame) as f64;
let c =
2.0
/ (std::f64::consts::TAU
* (denorm::SFilter::freq(freq, frame) as f64)
* self.israte);
let y = (input + self.z - self.y * (1.0 - c)) / (1.0 + c);
self.z = input;
self.y = y;
// highpass: self.z - self.y
out.write(frame, y as f32);
}
},
_ => {},
}
}

View file

@ -53,6 +53,14 @@ fn check_node_sfilter_compare() {
let ta = std::time::Instant::now().duration_since(ta);
println!("ta3 Elapsed: {:?}", ta);
pset_s(&mut matrix, sf, "ftype", 3);
let ta = std::time::Instant::now();
let (out_l, _) = run_for_ms(&mut node_exec, 10000.0);
save_wav("check_noise_sfilt4.wav", &out_l);
let ta = std::time::Instant::now().duration_since(ta);
println!("ta4 Elapsed: {:?}", ta);
// let fft = run_and_get_fft4096(&mut node_exec, 5, 1000.0);
// for (fq, lvl) in fft {
// println!("{:5}: {}", fq, lvl);