// Copyright (c) 2021 Weird Constructor // This file is a part of HexoDSP. Released under GPL-3.0-or-later. // See README.md and COPYING for details. mod common; use common::*; #[test] fn check_node_mix3_1() { let (node_conf, mut node_exec) = new_node_engine(); let mut matrix = Matrix::new(node_conf, 5, 5); let amp_1 = NodeId::Amp(0); let amp_3 = NodeId::Amp(2); let amp_2 = NodeId::Amp(1); let mix3_1 = NodeId::Mix3(0); let out_1 = NodeId::Out(0); matrix.place(1, 1, Cell::empty(amp_1) .input(None, None, None) .out(None, amp_1.out("sig"), None)); matrix.place(1, 2, Cell::empty(amp_3) .input(None, None, None) .out(amp_3.out("sig"), None, None)); matrix.place(2, 1, Cell::empty(amp_2) .input(None, None, None) .out(None, None, amp_2.out("sig"))); matrix.place(2, 2, Cell::empty(mix3_1) .input(mix3_1.inp("ch1"), mix3_1.inp("ch2"), mix3_1.inp("ch3")) .out(None, mix3_1.out("sig"), None)); matrix.place(3, 2, Cell::empty(out_1) .input(None, out_1.inp("ch1"), None) .out(None, None, None)); pset_d(&mut matrix, amp_1, "inp", 0.200); pset_d(&mut matrix, mix3_1, "gain2", 0.2); // 0.04 pset_d(&mut matrix, amp_2, "inp", -0.300); pset_d(&mut matrix, mix3_1, "gain1", 0.1); // -0.03 pset_d(&mut matrix, amp_3, "inp", 0.500); pset_d(&mut matrix, mix3_1, "gain3", 0.5); // 0.25 pset_d(&mut matrix, mix3_1, "ogain", 1.0); matrix.sync().unwrap(); // hexodsp::save_patch_to_file(&mut matrix, "check_matrix_ser_mix3.hxy") // .unwrap(); let res = run_for_ms(&mut node_exec, 25.0); // The sum is 0.26 assert_float_eq!(res.0[100], 0.26); pset_d_wait(&mut matrix, &mut node_exec, mix3_1, "gain1", 1.0); let res = run_for_ms(&mut node_exec, 25.0); // The sum is now (0.25 + 0.04) - 0.3 == -0.01 assert_float_eq!(res.0[100], -0.01); }