HexoDSP/tests/node_map.rs
Weird Constructor c5c26bdc3e Applied rustfmt
2022-07-17 11:58:28 +02:00

61 lines
2.1 KiB
Rust

// Copyright (c) 2021 Weird Constructor <weirdconstructor@gmail.com>
// This file is a part of HexoDSP. Released under GPL-3.0-or-later.
// See README.md and COPYING for details.
mod common;
use common::*;
#[test]
fn check_node_map() {
let (node_conf, mut node_exec) = new_node_engine();
let mut matrix = Matrix::new(node_conf, 3, 3);
let map = NodeId::Map(0);
let out = NodeId::Out(0);
matrix.place(0, 0, Cell::empty(map).out(None, None, map.out("sig")));
matrix.place(0, 1, Cell::empty(out).input(out.inp("ch1"), None, None));
pset_n(&mut matrix, map, "inp", 0.5);
pset_n(&mut matrix, map, "atv", 0.5); // => 0.25
pset_n(&mut matrix, map, "offs", 0.1); // => 0.35
pset_n(&mut matrix, map, "imin", 0.0);
pset_n(&mut matrix, map, "imax", 0.7); // middle is at 0.35
pset_n(&mut matrix, map, "min", -1.0);
pset_n(&mut matrix, map, "max", -0.5); // we expect -0.75
matrix.sync().unwrap();
let res = run_for_ms(&mut node_exec, 10.0);
assert_decimated_feq!(res.0, 10, vec![-0.75; 50]);
}
#[test]
fn check_node_map_clip() {
let (node_conf, mut node_exec) = new_node_engine();
let mut matrix = Matrix::new(node_conf, 3, 3);
let map = NodeId::Map(0);
let out = NodeId::Out(0);
matrix.place(0, 0, Cell::empty(map).out(None, None, map.out("sig")));
matrix.place(0, 1, Cell::empty(out).input(out.inp("ch1"), None, None));
pset_n(&mut matrix, map, "inp", 0.5);
pset_n(&mut matrix, map, "atv", 0.5); // => 0.25
pset_n(&mut matrix, map, "offs", 0.80); // => 1.05
pset_n(&mut matrix, map, "imin", 0.0);
pset_n(&mut matrix, map, "imax", 0.7); // 1.05 is at 0.7 + 0.35
pset_n(&mut matrix, map, "min", 0.0);
pset_n(&mut matrix, map, "max", 0.1); // with 50% over imax => 0.15
matrix.sync().unwrap();
let res = run_for_ms(&mut node_exec, 10.0);
assert_decimated_feq!(res.0, 10, vec![0.15; 50]);
pset_s(&mut matrix, map, "clip", 1); // should clip at 0.1
run_for_ms(&mut node_exec, 30.0);
let res = run_for_ms(&mut node_exec, 10.0);
assert_decimated_feq!(res.0, 10, vec![0.1; 50]);
}