HexoDSP/src/dsp/node_midip.rs
2022-08-10 19:15:03 +02:00

107 lines
4.2 KiB
Rust

// Copyright (c) 2022 Weird Constructor <weirdconstructor@gmail.com>
// This file is a part of HexoDSP. Released under GPL-3.0-or-later.
// See README.md and COPYING for details.
use crate::dsp::{
at, denorm, inp, out_idx, DspNode, LedPhaseVals, NodeContext, NodeId, ProcBuf, SAtom,
};
use crate::nodes::{NodeAudioContext, NodeExecContext};
#[macro_export]
macro_rules! fa_midip_chan {
($formatter: expr, $v: expr, $denorm_v: expr) => {{
write!($formatter, "{}", $v.round() as usize)
}};
}
/// The (stereo) output port of the plugin
#[derive(Debug, Clone)]
pub struct MidiP {
/// - 0: signal channel 1
/// - 1: signal channel 2
#[allow(dead_code)]
input: [f32; 2],
}
impl MidiP {
pub fn new(_nid: &NodeId) -> Self {
Self { input: [0.0; 2] }
}
pub const chan: &'static str = "MidiP chan\nMIDI Channel 0 to 15\n";
pub const det: &'static str = "MidiP det\nDetune input pitch a bit\nRange: (-1..1)";
pub const freq: &'static str =
"MidiP freq\nMIDI note frequency, detuned by 'det'.\nRange: (-1..1)";
pub const gate: &'static str = "MidiP gate\nMIDI note gate\nRange: (0..1)";
pub const vel: &'static str = "MidiP vel\nMIDI note velocity\nRange: (0..1)";
pub const ch1: &'static str = "MidiP ch1\nAudio channel 1 (left)\nRange: (-1..1)";
pub const ch2: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch3: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch4: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch5: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch6: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch7: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch8: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch9: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch10: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch11: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch12: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch13: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch14: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch15: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch16: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const ch17: &'static str = "MidiP ch2\nAudio channel 2 (right)\nRange: (-1..1)";
pub const DESC: &'static str = "Audio Output Port\n\n\
This output port node allows you to send audio signals \
to audio devices or tracks in your DAW.";
pub const HELP: &'static str = r#"Audio Output Port
This output port node allows you to send audio signals to audio devices
or tracks in your DAW. If you need a stereo output but only have a mono
signal you can use the 'mono' setting to duplicate the signal on the 'ch1'
input to the second channel 'ch2'.
"#;
}
impl DspNode for MidiP {
fn outputs() -> usize {
0
}
fn set_sample_rate(&mut self, _srate: f32) {}
fn reset(&mut self) {}
#[inline]
fn process<T: NodeAudioContext>(
&mut self,
ctx: &mut T,
ectx: &mut NodeExecContext,
_nctx: &NodeContext,
atoms: &[SAtom],
_inputs: &[ProcBuf],
outputs: &mut [ProcBuf],
ctx_vals: LedPhaseVals,
) {
let out_i = out_idx::MidiP::freq();
let (freq, r) = outputs.split_at_mut(out_i);
let (gate, vel) = r.split_at_mut(1);
let freq = &mut freq[0];
let gate = &mut gate[0];
let vel = &mut vel[0];
for frame in 0..ctx.nframes() {
let chan = ectx.note_buffer.get_chan_at(0, frame as u8);
freq.write(frame, chan.note as f32 * 1.0 / 127.0);
gate.write(frame, chan.gate as f32);
vel.write(frame, chan.vel as f32);
}
let last_val = gate.read(ctx.nframes() - 1);
ctx_vals[0].set(last_val);
}
}