jsb-netgame/network.py

39 lines
897 B
Python

import socket
from threading import Thread, Lock
class Sock:
def __init__(self):
self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.queue = []
self.queue_lock = Lock()
self.sock_thread = None
def send(self, message, address):
self.sock.sendto(message, address)
def listen(self, address, length=65535):
self.sock_thread = SockThread(self, address, length)
self.sock_thread.start()
def poll(self):
if len(self.queue_lock) == 0:
return []
with self.queue_lock:
queue = self.queue
self.queue = []
return queue
class SockThread(Thread):
def __init__(self, sock, address, length):
super.__init__(super)
self.sock = sock
self.sock.sock.bind(address)
self.length = self.length
self.sock.sock.bind(address)
def run(self):
while True:
r = self.sock.sock.recv(self.length)
with self.sock.queue_lock:
self.sock.queue.append(r)