Web build script
This commit is contained in:
parent
b70396ab72
commit
0ee61d808e
10 changed files with 82 additions and 26 deletions
7
Cargo.lock
generated
7
Cargo.lock
generated
|
@ -1313,7 +1313,6 @@ dependencies = [
|
|||
"parking_lot 0.12.1",
|
||||
"stdweb",
|
||||
"thiserror",
|
||||
"wasm-bindgen",
|
||||
"web-sys",
|
||||
"windows",
|
||||
]
|
||||
|
@ -3760,7 +3759,7 @@ dependencies = [
|
|||
"js-sys",
|
||||
"log",
|
||||
"naga",
|
||||
"parking_lot 0.11.2",
|
||||
"parking_lot 0.12.1",
|
||||
"raw-window-handle 0.4.3",
|
||||
"smallvec",
|
||||
"wasm-bindgen",
|
||||
|
@ -3785,7 +3784,7 @@ dependencies = [
|
|||
"fxhash",
|
||||
"log",
|
||||
"naga",
|
||||
"parking_lot 0.11.2",
|
||||
"parking_lot 0.12.1",
|
||||
"profiling",
|
||||
"raw-window-handle 0.4.3",
|
||||
"smallvec",
|
||||
|
@ -3821,7 +3820,7 @@ dependencies = [
|
|||
"metal",
|
||||
"naga",
|
||||
"objc",
|
||||
"parking_lot 0.11.2",
|
||||
"parking_lot 0.12.1",
|
||||
"profiling",
|
||||
"range-alloc",
|
||||
"raw-window-handle 0.4.3",
|
||||
|
|
|
@ -24,7 +24,7 @@ serde_json = "1.0.85"
|
|||
ticktock = "0.8.0"
|
||||
|
||||
[target."cfg(target_arch = \"wasm32\")".dependencies]
|
||||
cpal = { version = "0.14.0", features = ["wasm-bindgen"] }
|
||||
#cpal = { version = "0.14.0", features = ["wasm-bindgen"] }
|
||||
|
||||
[profile.dev.package."*"]
|
||||
opt-level = 3
|
||||
|
|
|
@ -1,11 +1,15 @@
|
|||
# Lux synthesĕ
|
||||
|
||||
[Play in browser](https://txmn.tk/projects/lux-synthese/)
|
||||
|
||||
## Controls
|
||||
|
||||
* **Move**: arrows
|
||||
* **Switch character**: Tab
|
||||
* **Level up**: Enter (when character is white)
|
||||
* **Reset**: R
|
||||
* **Fullscreen**: F11
|
||||
* **Exit**: Escape
|
||||
|
||||
## TODO
|
||||
|
||||
|
|
BIN
assets/UacariLegacy-Bold.ttf
Normal file
BIN
assets/UacariLegacy-Bold.ttf
Normal file
Binary file not shown.
BIN
assets/UacariLegacy-Regular.ttf
Normal file
BIN
assets/UacariLegacy-Regular.ttf
Normal file
Binary file not shown.
|
@ -59,10 +59,10 @@
|
|||
{
|
||||
"pos": [
|
||||
0.0,
|
||||
0.0
|
||||
64.0
|
||||
],
|
||||
"font_size": 32.0,
|
||||
"text": "Combine the colors to synthetize a white light.\nUse arrows to move."
|
||||
"text": "Combine the colors\nto synthetize a white light.\nUse arrows to move."
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -374,11 +374,11 @@
|
|||
"texts": [
|
||||
{
|
||||
"pos": [
|
||||
0.0,
|
||||
-304.0,
|
||||
-64.0
|
||||
],
|
||||
"font_size": 32.0,
|
||||
"text": "Too much light\ncause some platforms to melt."
|
||||
"text": "Too much light\ncauses some platforms to melt."
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
|
@ -7,6 +7,7 @@ cp assets/* target/itchio/wasm/assets/
|
|||
cp index.html target/itchio/wasm/
|
||||
cp target/lux-synthese.js target/itchio/wasm/target/
|
||||
cp target/lux-synthese_bg.wasm target/itchio/wasm/target/
|
||||
jq -c < assets/game.levels.json > target/itchio/wasm/assets/game.levels.json
|
||||
|
||||
cd target/itchio/wasm
|
||||
zip -r ../wasm.zip .
|
||||
|
|
58
index.html
58
index.html
|
@ -3,13 +3,61 @@
|
|||
<head>
|
||||
<meta charset="UTF-8"/>
|
||||
<title>Lux synthesĕ</title>
|
||||
<style type="text/css">
|
||||
@font-face {
|
||||
font-family: UacariLegacy;
|
||||
font-weight: normal;
|
||||
src: url("assets/UacariLegacy-Regular.ttf");
|
||||
}
|
||||
@font-face {
|
||||
font-family: UacariLegacy;
|
||||
font-weight: bold;
|
||||
src: url("assets/UacariLegacy-Bold.ttf");
|
||||
}
|
||||
@font-face {
|
||||
font-family: UacariLegacy-Thin;
|
||||
src: url("assets/UacariLegacy-Thin.ttf");
|
||||
}
|
||||
|
||||
html, body {
|
||||
font-family: UacariLegacy;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
background-color: #222;
|
||||
}
|
||||
body {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
color: white;
|
||||
}
|
||||
h1, h2 {
|
||||
font-family: UacariLegacy-Thin;
|
||||
font-weight: normal;
|
||||
}
|
||||
canvas {
|
||||
order: 1;
|
||||
max-width: 100vw;
|
||||
max-height: 100vh;
|
||||
margin: auto;
|
||||
}
|
||||
#readme {
|
||||
order: 2;
|
||||
width: 640px;
|
||||
max-width: 100vw;
|
||||
padding: 8px;
|
||||
margin: auto;
|
||||
}
|
||||
a, a:visited {
|
||||
color: #f80;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<script type="module">
|
||||
import init from './target/bevyjam.js'
|
||||
import init from './target/lux-synthese.js'
|
||||
init()
|
||||
</script>
|
||||
<div>
|
||||
<div id="readme">
|
||||
<h1>Lux synthesĕ</h1>
|
||||
<p>
|
||||
<strong>Note</strong>: audio does not work in the WASM build.
|
||||
|
@ -27,9 +75,9 @@ init()
|
|||
</p>
|
||||
<p>
|
||||
GNU AGPL v3: CopyLeft 2022 Pascal Engélibert, Nixon Cheng<br/>
|
||||
<em>Lux synthesĕ</em> is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, version 3 of the License.<br/>
|
||||
<em>Lux synthesĕ</em> is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.<br/>
|
||||
You should have received a copy of the GNU Affero General Public License along with <em>Lux synthesĕ</em>. If not, see <a href="https://www.gnu.org/licenses/">https://www.gnu.org/licenses/</a>.
|
||||
Lux synthesĕ is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, version 3 of the License.<br/>
|
||||
Lux synthesĕ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.<br/>
|
||||
You should have received a copy of the GNU Affero General Public License along with Lux synthesĕ. If not, see <a href="https://www.gnu.org/licenses/">https://www.gnu.org/licenses/</a>.
|
||||
</p>
|
||||
</div>
|
||||
</body>
|
||||
|
|
|
@ -300,11 +300,7 @@ fn char_char_collision_event_system(
|
|||
mut commands: Commands,
|
||||
|
||||
mut collision_events: EventReader<CollisionEvent>,
|
||||
character_query: Query<(
|
||||
&CharacterColor,
|
||||
&Transform,
|
||||
Option<&Player>,
|
||||
)>,
|
||||
character_query: Query<(&CharacterColor, &Transform, Option<&Player>)>,
|
||||
|
||||
mut character_list: ResMut<CharacterList>,
|
||||
mut app_state: ResMut<State<AppState>>,
|
||||
|
|
22
src/main.rs
22
src/main.rs
|
@ -13,7 +13,7 @@ mod particle_effect;
|
|||
use bevy::{
|
||||
asset::{Asset, HandleId, LoadState},
|
||||
prelude::*,
|
||||
window::{WindowId, WindowMode},
|
||||
window::{WindowMode, WindowResizeConstraints},
|
||||
};
|
||||
use bevy_common_assets::json::JsonAssetPlugin;
|
||||
use bevy_rapier2d::prelude::*;
|
||||
|
@ -58,6 +58,19 @@ fn main() {
|
|||
|
||||
let mut app = App::new();
|
||||
app.insert_resource(Msaa { samples: 4 })
|
||||
.insert_resource(WindowDescriptor {
|
||||
width: 640.0,
|
||||
height: 480.0,
|
||||
resize_constraints: WindowResizeConstraints {
|
||||
min_width: 256.,
|
||||
min_height: 256.,
|
||||
max_width: f32::INFINITY,
|
||||
max_height: f32::INFINITY,
|
||||
},
|
||||
resizable: true,
|
||||
title: "Lux synthesĕ".into(),
|
||||
..Default::default()
|
||||
})
|
||||
.insert_resource(audio_event_sender)
|
||||
.insert_resource(UseEditor(use_editor))
|
||||
.add_state(AppState::Loading)
|
||||
|
@ -88,12 +101,7 @@ fn main() {
|
|||
.run();
|
||||
}
|
||||
|
||||
fn setup(mut commands: Commands, mut windows: ResMut<Windows>, asset_server: Res<AssetServer>) {
|
||||
windows
|
||||
.get_mut(WindowId::primary())
|
||||
.unwrap()
|
||||
.set_title(String::from("Bevyjam"));
|
||||
|
||||
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
|
||||
let mut assets = LoadingAssets(Vec::new());
|
||||
commands.insert_resource(
|
||||
assets.add(asset_server.load::<levels::StoredLevels, _>("game.levels.json")),
|
||||
|
|
Loading…
Reference in a new issue