Merge branch 'master' of https://git.txmn.tk/tuxmain/bevyjam into nixon-main
This commit is contained in:
commit
9fd54a5755
9 changed files with 573 additions and 17 deletions
18
Cargo.lock
generated
18
Cargo.lock
generated
|
@ -3754,14 +3754,13 @@ checksum = "9193164d4de03a926d909d3bc7c30543cecb35400c02114792c2cae20d5e2dbb"
|
|||
[[package]]
|
||||
name = "wgpu"
|
||||
version = "0.13.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "277e967bf8b7820a76852645a6bce8bbd31c32fda2042e82d8e3ea75fda8892d"
|
||||
source = "git+https://github.com/mockersf/wgpu/?branch=unconditional-clear-workaround#a703a78644bc277f8b93870297bb3734e25f2be9"
|
||||
dependencies = [
|
||||
"arrayvec",
|
||||
"js-sys",
|
||||
"log",
|
||||
"naga",
|
||||
"parking_lot 0.12.1",
|
||||
"parking_lot 0.11.2",
|
||||
"raw-window-handle 0.4.3",
|
||||
"smallvec",
|
||||
"wasm-bindgen",
|
||||
|
@ -3775,8 +3774,7 @@ dependencies = [
|
|||
[[package]]
|
||||
name = "wgpu-core"
|
||||
version = "0.13.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "89b92788dec9d0c1bed849a1b83f01b2ee12819bf04a79c90f68e4173f7b5ba2"
|
||||
source = "git+https://github.com/mockersf/wgpu/?branch=unconditional-clear-workaround#a703a78644bc277f8b93870297bb3734e25f2be9"
|
||||
dependencies = [
|
||||
"arrayvec",
|
||||
"bit-vec",
|
||||
|
@ -3787,7 +3785,7 @@ dependencies = [
|
|||
"fxhash",
|
||||
"log",
|
||||
"naga",
|
||||
"parking_lot 0.12.1",
|
||||
"parking_lot 0.11.2",
|
||||
"profiling",
|
||||
"raw-window-handle 0.4.3",
|
||||
"smallvec",
|
||||
|
@ -3800,8 +3798,7 @@ dependencies = [
|
|||
[[package]]
|
||||
name = "wgpu-hal"
|
||||
version = "0.13.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "20cbdfc3d0637dba3d5536b93adef3d26023a0b96f0e1ee5ee9560a401d9f646"
|
||||
source = "git+https://github.com/mockersf/wgpu/?branch=unconditional-clear-workaround#a703a78644bc277f8b93870297bb3734e25f2be9"
|
||||
dependencies = [
|
||||
"android_system_properties",
|
||||
"arrayvec",
|
||||
|
@ -3824,7 +3821,7 @@ dependencies = [
|
|||
"metal",
|
||||
"naga",
|
||||
"objc",
|
||||
"parking_lot 0.12.1",
|
||||
"parking_lot 0.11.2",
|
||||
"profiling",
|
||||
"range-alloc",
|
||||
"raw-window-handle 0.4.3",
|
||||
|
@ -3839,8 +3836,7 @@ dependencies = [
|
|||
[[package]]
|
||||
name = "wgpu-types"
|
||||
version = "0.13.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1f762cbc08e1a51389859cf9c199c7aef544789cf3510889aab12c607f701604"
|
||||
source = "git+https://github.com/mockersf/wgpu/?branch=unconditional-clear-workaround#a703a78644bc277f8b93870297bb3734e25f2be9"
|
||||
dependencies = [
|
||||
"bitflags",
|
||||
]
|
||||
|
|
|
@ -28,3 +28,6 @@ cpal = { version = "0.14.0", features = ["wasm-bindgen"] }
|
|||
|
||||
[profile.dev.package."*"]
|
||||
opt-level = 3
|
||||
|
||||
[patch.crates-io]
|
||||
wgpu = { git = "https://github.com/mockersf/wgpu/", branch = "unconditional-clear-workaround" }
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
* more filters
|
||||
* despawn black characters
|
||||
* despawn character when too far
|
||||
* level design
|
||||
* more levels
|
||||
* (?) multiplayer
|
||||
* more audio
|
||||
* "jumpable" component to avoid jumping on sensors
|
||||
|
@ -55,6 +55,8 @@ Edit the level `N: u32` with the command `bevyjam <N> e`.
|
|||
|
||||
* **Select**: left click to select, click in void to deselect, CTRL+click to select many, CTRL+A to select all
|
||||
* **Move selection**: arrows to move one step, Shift+arrows to move continuously
|
||||
* **Delete selection**: delete
|
||||
* **Add objects**: P=platform, C=character, A=absorbing filter, R=rotating filter, M=melty platform
|
||||
* **Move camera**: CTRL+arrows
|
||||
* **Save**: CTRL+S
|
||||
|
||||
|
|
|
@ -54,6 +54,7 @@
|
|||
],
|
||||
"absorbing_filters": [],
|
||||
"rotating_filters": [],
|
||||
"melty_platforms": [],
|
||||
"texts": [
|
||||
{
|
||||
"pos": [
|
||||
|
@ -129,6 +130,7 @@
|
|||
],
|
||||
"absorbing_filters": [],
|
||||
"rotating_filters": [],
|
||||
"melty_platforms": [],
|
||||
"texts": [
|
||||
{
|
||||
"pos": [
|
||||
|
@ -209,6 +211,7 @@
|
|||
}
|
||||
],
|
||||
"rotating_filters": [],
|
||||
"melty_platforms": [],
|
||||
"texts": [
|
||||
{
|
||||
"pos": [
|
||||
|
@ -279,9 +282,10 @@
|
|||
0.0,
|
||||
-64.0
|
||||
],
|
||||
"angle": 45.0
|
||||
"angle": 120.0
|
||||
}
|
||||
],
|
||||
"melty_platforms": [],
|
||||
"texts": [
|
||||
{
|
||||
"pos": [
|
||||
|
@ -293,6 +297,284 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"comment": "First puzzle",
|
||||
"characters": [
|
||||
{
|
||||
"pos": [
|
||||
184.0,
|
||||
168.0
|
||||
],
|
||||
"color": [
|
||||
0.85,
|
||||
0.5,
|
||||
0.0,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-184.0,
|
||||
168.0
|
||||
],
|
||||
"color": [
|
||||
0.0,
|
||||
0.5,
|
||||
0.1,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-1376.0,
|
||||
-184.0
|
||||
],
|
||||
"color": [
|
||||
1.0,
|
||||
0.0,
|
||||
0.0,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-1512.0,
|
||||
-184.0
|
||||
],
|
||||
"color": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.9,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
0.0,
|
||||
368.0
|
||||
],
|
||||
"color": [
|
||||
0.15,
|
||||
0.0,
|
||||
0.5,
|
||||
1.0
|
||||
]
|
||||
}
|
||||
],
|
||||
"platforms": [
|
||||
{
|
||||
"pos": [
|
||||
-12.0,
|
||||
-264.0
|
||||
],
|
||||
"size": [
|
||||
456.0,
|
||||
16.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-148.0,
|
||||
120.0
|
||||
],
|
||||
"size": [
|
||||
200.0,
|
||||
16.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
148.0,
|
||||
120.0
|
||||
],
|
||||
"size": [
|
||||
200.0,
|
||||
16.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-1336.0,
|
||||
-256.0
|
||||
],
|
||||
"size": [
|
||||
576.0,
|
||||
16.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-240.0,
|
||||
292.0
|
||||
],
|
||||
"size": [
|
||||
16.0,
|
||||
328.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
240.0,
|
||||
292.0
|
||||
],
|
||||
"size": [
|
||||
16.0,
|
||||
328.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
0.0,
|
||||
20.0
|
||||
],
|
||||
"size": [
|
||||
176.0,
|
||||
24.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-200.0,
|
||||
60.0
|
||||
],
|
||||
"size": [
|
||||
16.0,
|
||||
104.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
200.0,
|
||||
60.0
|
||||
],
|
||||
"size": [
|
||||
16.0,
|
||||
104.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
0.0,
|
||||
320.0
|
||||
],
|
||||
"size": [
|
||||
96.0,
|
||||
16.0
|
||||
]
|
||||
}
|
||||
],
|
||||
"absorbing_filters": [
|
||||
{
|
||||
"pos": [
|
||||
-1176.0,
|
||||
-96.0
|
||||
],
|
||||
"size": [
|
||||
16.0,
|
||||
304.0
|
||||
],
|
||||
"color": [
|
||||
0.0,
|
||||
0.5,
|
||||
0.5,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-140.0,
|
||||
16.0
|
||||
],
|
||||
"size": [
|
||||
104.0,
|
||||
16.0
|
||||
],
|
||||
"color": [
|
||||
0.6,
|
||||
0.0,
|
||||
0.0,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
140.0,
|
||||
16.0
|
||||
],
|
||||
"size": [
|
||||
104.0,
|
||||
16.0
|
||||
],
|
||||
"color": [
|
||||
0.0,
|
||||
1.0,
|
||||
0.0,
|
||||
1.0
|
||||
]
|
||||
}
|
||||
],
|
||||
"rotating_filters": [],
|
||||
"melty_platforms": [
|
||||
{
|
||||
"pos": [
|
||||
0.0,
|
||||
120.0
|
||||
],
|
||||
"color": [
|
||||
0.7,
|
||||
0.7,
|
||||
0.0,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-616.0,
|
||||
-256.0
|
||||
],
|
||||
"color": [
|
||||
0.45,
|
||||
0.0,
|
||||
0.0,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-856.0,
|
||||
-256.0
|
||||
],
|
||||
"color": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.5,
|
||||
1.0
|
||||
]
|
||||
},
|
||||
{
|
||||
"pos": [
|
||||
-400.0,
|
||||
-256.0
|
||||
],
|
||||
"color": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.6,
|
||||
1.0
|
||||
]
|
||||
}
|
||||
],
|
||||
"texts": [
|
||||
{
|
||||
"pos": [
|
||||
0.0,
|
||||
-64.0
|
||||
],
|
||||
"font_size": 32.0,
|
||||
"text": "Too much light\ncan cause some platforms to melt."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"comment": "Game over",
|
||||
"characters": [
|
||||
|
@ -323,6 +605,7 @@
|
|||
],
|
||||
"absorbing_filters": [],
|
||||
"rotating_filters": [],
|
||||
"melty_platforms": [],
|
||||
"texts": [
|
||||
{
|
||||
"pos": [
|
||||
|
|
BIN
assets/melty.png
Normal file
BIN
assets/melty.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
204
src/editor.rs
204
src/editor.rs
|
@ -22,7 +22,9 @@ impl Plugin for EditorPlugin {
|
|||
SystemSet::on_update(AppState::Editor)
|
||||
.with_system(move_system)
|
||||
.with_system(input_control_system)
|
||||
.with_system(follow_ends_system),
|
||||
.with_system(follow_ends_system)
|
||||
.with_system(remove_system)
|
||||
.with_system(spawn_system),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -61,6 +63,12 @@ struct RotatingFilterAngle(f32);
|
|||
#[derive(Component)]
|
||||
struct AbsorbingFilterColor(Color);
|
||||
|
||||
#[derive(Component)]
|
||||
struct MeltyPlatformColor(Color);
|
||||
|
||||
#[derive(Component)]
|
||||
struct Removable;
|
||||
|
||||
// Bundles
|
||||
|
||||
#[derive(Bundle)]
|
||||
|
@ -69,6 +77,9 @@ struct PlatformBundle {
|
|||
mesh: ColorMesh2dBundle,
|
||||
size: Size,
|
||||
platform: Platform,
|
||||
#[bundle]
|
||||
pickable: PickableBundle,
|
||||
removable: Removable,
|
||||
}
|
||||
|
||||
#[derive(Bundle)]
|
||||
|
@ -89,6 +100,7 @@ struct CharacterBundle {
|
|||
#[bundle]
|
||||
pickable: PickableBundle,
|
||||
draggable: Draggable,
|
||||
removable: Removable,
|
||||
}
|
||||
|
||||
#[derive(Bundle)]
|
||||
|
@ -97,6 +109,9 @@ struct AbsorbingFilterBundle {
|
|||
mesh: ColorMesh2dBundle,
|
||||
size: Size,
|
||||
color: AbsorbingFilterColor,
|
||||
#[bundle]
|
||||
pickable: PickableBundle,
|
||||
removable: Removable,
|
||||
}
|
||||
|
||||
#[derive(Bundle)]
|
||||
|
@ -107,6 +122,18 @@ struct RotatingFilterBundle {
|
|||
#[bundle]
|
||||
pickable: PickableBundle,
|
||||
draggable: Draggable,
|
||||
removable: Removable,
|
||||
}
|
||||
|
||||
#[derive(Bundle)]
|
||||
struct MeltyPlatformBundle {
|
||||
#[bundle]
|
||||
mesh: ColorMesh2dBundle,
|
||||
color: MeltyPlatformColor,
|
||||
#[bundle]
|
||||
pickable: PickableBundle,
|
||||
draggable: Draggable,
|
||||
removable: Removable,
|
||||
}
|
||||
|
||||
// Functions
|
||||
|
@ -129,6 +156,8 @@ fn spawn_platform(
|
|||
},
|
||||
size: Size(size),
|
||||
platform: Platform,
|
||||
pickable: PickableBundle::default(),
|
||||
removable: Removable,
|
||||
})
|
||||
.id();
|
||||
let ends = Ends(
|
||||
|
@ -207,6 +236,7 @@ fn spawn_character(
|
|||
color: CharacterColor(color),
|
||||
pickable: PickableBundle::default(),
|
||||
draggable: Draggable,
|
||||
removable: Removable,
|
||||
})
|
||||
.with_children(|c| {
|
||||
c.spawn_bundle(Text2dBundle {
|
||||
|
@ -245,6 +275,8 @@ fn spawn_absorbing_filter(
|
|||
},
|
||||
size: Size(size),
|
||||
color: AbsorbingFilterColor(color),
|
||||
pickable: PickableBundle::default(),
|
||||
removable: Removable,
|
||||
})
|
||||
.id();
|
||||
let ends = Ends(
|
||||
|
@ -322,6 +354,7 @@ fn spawn_rotating_filter(
|
|||
angle: RotatingFilterAngle(angle),
|
||||
pickable: PickableBundle::default(),
|
||||
draggable: Draggable,
|
||||
removable: Removable,
|
||||
})
|
||||
.with_children(|c| {
|
||||
c.spawn_bundle(Text2dBundle {
|
||||
|
@ -341,6 +374,52 @@ fn spawn_rotating_filter(
|
|||
.id()
|
||||
}
|
||||
|
||||
fn spawn_melty_platform(
|
||||
commands: &mut Commands,
|
||||
meshes: &mut ResMut<Assets<Mesh>>,
|
||||
materials: &mut ResMut<Assets<ColorMaterial>>,
|
||||
asset_server: &Res<AssetServer>,
|
||||
|
||||
transform: Transform,
|
||||
color: Color,
|
||||
) -> Entity {
|
||||
let font = asset_server.get_handle("UacariLegacy-Thin.ttf");
|
||||
commands
|
||||
.spawn_bundle(MeltyPlatformBundle {
|
||||
mesh: ColorMesh2dBundle {
|
||||
mesh: meshes
|
||||
.add(Mesh::from(Quad {
|
||||
size: Vec2 { x: 96., y: 16. },
|
||||
flip: false,
|
||||
}))
|
||||
.into(),
|
||||
material: materials.add(ColorMaterial::from(color)),
|
||||
transform,
|
||||
..default()
|
||||
},
|
||||
color: MeltyPlatformColor(color),
|
||||
pickable: PickableBundle::default(),
|
||||
draggable: Draggable,
|
||||
removable: Removable,
|
||||
})
|
||||
.with_children(|c| {
|
||||
c.spawn_bundle(Text2dBundle {
|
||||
text: Text::from_section(
|
||||
"MELTY",
|
||||
TextStyle {
|
||||
font: font.clone(),
|
||||
font_size: 16.,
|
||||
color: Color::BLACK,
|
||||
},
|
||||
)
|
||||
.with_alignment(TextAlignment::CENTER),
|
||||
transform: Transform::from_xyz(0., 0., 1.),
|
||||
..Default::default()
|
||||
});
|
||||
})
|
||||
.id()
|
||||
}
|
||||
|
||||
fn spawn_stored_level(
|
||||
commands: &mut Commands,
|
||||
meshes: &mut ResMut<Assets<Mesh>>,
|
||||
|
@ -394,6 +473,17 @@ fn spawn_stored_level(
|
|||
rotating_filter.angle,
|
||||
);
|
||||
}
|
||||
|
||||
for melty_platform in stored_level.melty_platforms.iter() {
|
||||
spawn_melty_platform(
|
||||
commands,
|
||||
meshes,
|
||||
materials,
|
||||
asset_server,
|
||||
Transform::from_xyz(melty_platform.pos.x, melty_platform.pos.y, 0.),
|
||||
melty_platform.color.into(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn save_level(
|
||||
|
@ -408,6 +498,10 @@ fn save_level(
|
|||
(&Transform, &RotatingFilterAngle),
|
||||
(Without<Platform>, Without<CharacterColor>),
|
||||
>,
|
||||
melty_platform_query: &Query<
|
||||
(&Transform, &MeltyPlatformColor),
|
||||
(Without<Platform>, Without<CharacterColor>),
|
||||
>,
|
||||
) {
|
||||
let stored_levels = stored_levels_assets.get_mut(stored_levels_handle).unwrap();
|
||||
if let Some(stored_level) = stored_levels.levels.get_mut(level_id.0 .0 as usize) {
|
||||
|
@ -457,6 +551,17 @@ fn save_level(
|
|||
angle: angle.0,
|
||||
})
|
||||
}
|
||||
|
||||
stored_level.melty_platforms.clear();
|
||||
for (transform, color) in melty_platform_query.iter() {
|
||||
stored_level.melty_platforms.push(StoredMeltyPlatform {
|
||||
pos: Vec2 {
|
||||
x: transform.translation.x,
|
||||
y: transform.translation.y,
|
||||
},
|
||||
color: color.0.into(),
|
||||
})
|
||||
}
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
@ -518,8 +623,12 @@ fn input_control_system(
|
|||
(&Transform, &RotatingFilterAngle),
|
||||
(Without<Platform>, Without<CharacterColor>),
|
||||
>,
|
||||
melty_platform_query: Query<
|
||||
(&Transform, &MeltyPlatformColor),
|
||||
(Without<Platform>, Without<CharacterColor>),
|
||||
>,
|
||||
) {
|
||||
if keyboard_input.just_released(KeyCode::S)
|
||||
if keyboard_input.just_pressed(KeyCode::S)
|
||||
&& (keyboard_input.pressed(KeyCode::LControl) || keyboard_input.pressed(KeyCode::RControl))
|
||||
{
|
||||
save_level(
|
||||
|
@ -531,6 +640,7 @@ fn input_control_system(
|
|||
&platform_query,
|
||||
&absorbing_filter_query,
|
||||
&rotating_filter_query,
|
||||
&melty_platform_query,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -584,6 +694,96 @@ fn move_system(
|
|||
}
|
||||
}
|
||||
|
||||
fn remove_system(
|
||||
mut commands: Commands,
|
||||
keyboard_input: Res<Input<KeyCode>>,
|
||||
mut removable_query: Query<(Entity, &Selection, Option<&Ends>), With<Removable>>,
|
||||
) {
|
||||
if keyboard_input.just_released(KeyCode::Delete) {
|
||||
for (entity, selection, ends) in removable_query.iter_mut() {
|
||||
if selection.selected() {
|
||||
commands.entity(entity).despawn_recursive();
|
||||
if let Some(ends) = ends {
|
||||
commands.entity(ends.0).despawn_recursive();
|
||||
commands.entity(ends.1).despawn_recursive();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn spawn_system(
|
||||
mut commands: Commands,
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
mut materials: ResMut<Assets<ColorMaterial>>,
|
||||
asset_server: Res<AssetServer>,
|
||||
camera_query: Query<&Transform, With<Camera>>,
|
||||
keyboard_input: Res<Input<KeyCode>>,
|
||||
mut character_list: ResMut<CharacterList>,
|
||||
) {
|
||||
if keyboard_input.pressed(KeyCode::LControl)
|
||||
|| keyboard_input.pressed(KeyCode::RControl)
|
||||
|| keyboard_input.pressed(KeyCode::LAlt)
|
||||
|| keyboard_input.pressed(KeyCode::RAlt)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
let camera_pos = camera_query.single().translation;
|
||||
|
||||
if keyboard_input.just_released(KeyCode::P) {
|
||||
spawn_platform(
|
||||
&mut commands,
|
||||
&mut meshes,
|
||||
&mut materials,
|
||||
Transform::from_xyz(camera_pos.x, camera_pos.y, 0.),
|
||||
Vec2 { x: 96., y: 16. },
|
||||
);
|
||||
}
|
||||
if keyboard_input.just_released(KeyCode::C) {
|
||||
let index = character_list.0.len();
|
||||
character_list.0.push(spawn_character(
|
||||
&mut commands,
|
||||
&mut meshes,
|
||||
&mut materials,
|
||||
&asset_server,
|
||||
Transform::from_xyz(camera_pos.x, camera_pos.y, 0.),
|
||||
Color::RED,
|
||||
index,
|
||||
));
|
||||
}
|
||||
if keyboard_input.just_released(KeyCode::A) {
|
||||
spawn_absorbing_filter(
|
||||
&mut commands,
|
||||
&mut meshes,
|
||||
&mut materials,
|
||||
Transform::from_xyz(camera_pos.x, camera_pos.y, 0.),
|
||||
Vec2 { x: 16., y: 96. },
|
||||
Color::RED,
|
||||
);
|
||||
}
|
||||
if keyboard_input.just_released(KeyCode::R) {
|
||||
spawn_rotating_filter(
|
||||
&mut commands,
|
||||
&mut meshes,
|
||||
&mut materials,
|
||||
&asset_server,
|
||||
Transform::from_xyz(camera_pos.x, camera_pos.y, 0.),
|
||||
90.,
|
||||
);
|
||||
}
|
||||
if keyboard_input.just_released(KeyCode::M) {
|
||||
spawn_melty_platform(
|
||||
&mut commands,
|
||||
&mut meshes,
|
||||
&mut materials,
|
||||
&asset_server,
|
||||
Transform::from_xyz(camera_pos.x, camera_pos.y, 0.),
|
||||
Color::RED,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn follow_ends_system(
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
mut follower_query: Query<(&mut Transform, &mut Mesh2dHandle, &mut Size, &Ends)>,
|
||||
|
|
53
src/game.rs
53
src/game.rs
|
@ -98,6 +98,9 @@ pub struct Player;
|
|||
#[derive(Component)]
|
||||
pub struct CollisionCount(usize);
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct Melty(pub Color);
|
||||
|
||||
// Systems
|
||||
|
||||
fn setup(
|
||||
|
@ -217,6 +220,39 @@ pub fn spawn_platform(
|
|||
.insert(Level);
|
||||
}
|
||||
|
||||
pub fn spawn_melty_platform(
|
||||
commands: &mut Commands,
|
||||
meshes: &mut ResMut<Assets<Mesh>>,
|
||||
materials: &mut ResMut<Assets<ColorMaterial>>,
|
||||
asset_server: &Res<AssetServer>,
|
||||
|
||||
transform: Transform,
|
||||
color: Color,
|
||||
) {
|
||||
commands
|
||||
.spawn_bundle(ColorMesh2dBundle {
|
||||
mesh: meshes
|
||||
.add(Mesh::from(Quad {
|
||||
size: Vec2 { x: 96., y: 16. },
|
||||
flip: false,
|
||||
}))
|
||||
.into(),
|
||||
material: materials.add(ColorMaterial::from(color)),
|
||||
transform,
|
||||
..default()
|
||||
})
|
||||
.insert(Collider::cuboid(48., 8.))
|
||||
.insert(Melty(color))
|
||||
.insert(Level)
|
||||
.with_children(|c| {
|
||||
c.spawn_bundle(SpriteBundle {
|
||||
texture: asset_server.get_handle("melty.png"),
|
||||
transform: Transform::from_xyz(0., 0., 0.5),
|
||||
..default()
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
fn collision_event_system(
|
||||
mut commands: Commands,
|
||||
character_meshes: Res<CharacterMeshes>,
|
||||
|
@ -229,6 +265,7 @@ fn collision_event_system(
|
|||
Option<&Player>,
|
||||
)>,
|
||||
pass_through_filter_query: Query<&PassThroughFilter>,
|
||||
melty_query: Query<&Melty>,
|
||||
mut collision_counter_query: Query<&mut CollisionCount>,
|
||||
mut app_state: ResMut<State<AppState>>,
|
||||
audio: Res<crossbeam_channel::Sender<AudioMsg>>,
|
||||
|
@ -250,7 +287,7 @@ fn collision_event_system(
|
|||
|
||||
// If color approximately white
|
||||
if app_state.current() == &AppState::Game
|
||||
&& 4. - new_color.length_squared() < 0.1
|
||||
&& Vec4::from(new_color).min_element() >= 0.9
|
||||
{
|
||||
app_state.replace(AppState::Win).ok();
|
||||
}
|
||||
|
@ -275,6 +312,18 @@ fn collision_event_system(
|
|||
);
|
||||
|
||||
audio.send(AudioMsg::Fusion).ok();
|
||||
} else if let (Ok((c_color, _c_transform, _c_material, _c_player)), Ok(melty)) =
|
||||
(character_query.get_mut(*e1), melty_query.get(*e2))
|
||||
{
|
||||
if (Vec4::from(melty.0) - Vec4::from(c_color.0)).max_element() <= 0. {
|
||||
commands.entity(*e2).despawn_recursive();
|
||||
}
|
||||
} else if let (Ok((c_color, _c_transform, _c_material, _c_player)), Ok(melty)) =
|
||||
(character_query.get_mut(*e2), melty_query.get(*e1))
|
||||
{
|
||||
if (Vec4::from(melty.0) - Vec4::from(c_color.0)).max_element() <= 0. {
|
||||
commands.entity(*e1).despawn_recursive();
|
||||
}
|
||||
}
|
||||
} else if *flags == CollisionEventFlags::SENSOR {
|
||||
if let (Ok((mut c_color, _c_transform, mut c_material, c_player)), Ok(filter)) = (
|
||||
|
@ -292,6 +341,7 @@ fn collision_event_system(
|
|||
c_color.0.b(),
|
||||
]))
|
||||
.ok();
|
||||
audio.send(AudioMsg::Switch).ok();
|
||||
}
|
||||
} else if let (
|
||||
Ok((mut c_color, _c_transform, mut c_material, c_player)),
|
||||
|
@ -311,6 +361,7 @@ fn collision_event_system(
|
|||
c_color.0.b(),
|
||||
]))
|
||||
.ok();
|
||||
audio.send(AudioMsg::Switch).ok();
|
||||
}
|
||||
} else if let (Ok(mut collision_count), Err(_)) = (
|
||||
collision_counter_query.get_mut(*e1),
|
||||
|
|
|
@ -109,6 +109,16 @@ pub fn spawn_stored_level(
|
|||
rotating_filter.angle,
|
||||
);
|
||||
}
|
||||
for melty_platform in stored_level.melty_platforms.iter() {
|
||||
spawn_melty_platform(
|
||||
commands,
|
||||
meshes,
|
||||
materials,
|
||||
asset_server,
|
||||
Transform::from_xyz(melty_platform.pos.x, melty_platform.pos.y, 2.),
|
||||
melty_platform.color.into(),
|
||||
);
|
||||
}
|
||||
for text in stored_level.texts.iter() {
|
||||
commands
|
||||
.spawn_bundle(Text2dBundle {
|
||||
|
@ -145,6 +155,7 @@ pub mod stored {
|
|||
pub platforms: Vec<StoredPlatform>,
|
||||
pub absorbing_filters: Vec<StoredAbsorbingFilter>,
|
||||
pub rotating_filters: Vec<StoredRotatingFilter>,
|
||||
pub melty_platforms: Vec<StoredMeltyPlatform>,
|
||||
pub texts: Vec<StoredText>,
|
||||
}
|
||||
|
||||
|
@ -177,6 +188,13 @@ pub mod stored {
|
|||
pub angle: f32,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Serialize, TypeUuid)]
|
||||
#[uuid = "cb0773ef-eca6-9b96-dcba-f4240ebdcf40"]
|
||||
pub struct StoredMeltyPlatform {
|
||||
pub pos: Vec2,
|
||||
pub color: Vec4,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Serialize, TypeUuid)]
|
||||
#[uuid = "72f6321a-f01f-6eea-9b17-3159837a2fd3"]
|
||||
pub struct StoredText {
|
||||
|
|
|
@ -99,7 +99,10 @@ fn setup(mut commands: Commands, mut windows: ResMut<Windows>, asset_server: Res
|
|||
assets.add(asset_server.load::<levels::StoredLevels, _>("game.levels.json")),
|
||||
);
|
||||
commands.insert_resource(assets.add(asset_server.load::<Font, _>("UacariLegacy-Thin.ttf")));
|
||||
commands.insert_resource(assets.add(asset_server.load::<Image, _>("bevy.png")));
|
||||
commands.insert_resource([
|
||||
assets.add(asset_server.load::<Image, _>("bevy.png")),
|
||||
assets.add(asset_server.load("melty.png")),
|
||||
]);
|
||||
commands.insert_resource(assets);
|
||||
|
||||
commands.spawn_bundle(Camera2dBundle::default());
|
||||
|
|
Loading…
Reference in a new issue