Warn wasm users about audio not working
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2 changed files with 16 additions and 1 deletions
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@ -18,7 +18,6 @@
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* more audio
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* more audio
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* "jumpable" component to avoid jumping on sensors
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* "jumpable" component to avoid jumping on sensors
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* bug: in level2, move the blue character to win, then reset. The characters are lighter than expected. (also level 4)
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* bug: in level2, move the blue character to win, then reset. The characters are lighter than expected. (also level 4)
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* wasm warning
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* redshift warning
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* redshift warning
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* itchio test
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* itchio test
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16
src/menu.rs
16
src/menu.rs
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@ -20,6 +20,22 @@ impl Plugin for MenuPlugin {
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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let font = asset_server.get_handle("UacariLegacy-Thin.ttf");
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let font = asset_server.get_handle("UacariLegacy-Thin.ttf");
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#[cfg(target_arch = "wasm32")]
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commands
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.spawn_bundle(Text2dBundle {
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text: Text::from_section(
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"Note:\nAudio is NOT available in the WASM build.",
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TextStyle {
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font: font.clone(),
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font_size: 24.0,
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color: Color::rgba(1., 0.4, 0.4, 1.),
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},
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)
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.with_alignment(TextAlignment::CENTER),
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transform: Transform::from_xyz(0., -128.0, 0.),
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..Default::default()
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})
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.insert(Menu);
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commands
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commands
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.spawn_bundle(Text2dBundle {
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.spawn_bundle(Text2dBundle {
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text: Text::from_section(
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text: Text::from_section(
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