use crate::game::*; use bevy::prelude::*; pub fn setup(commands: &mut Commands, asset_server: &Res) { let font = asset_server.get_handle("Cantarell-VF.otf"); commands .spawn_bundle(Text2dBundle { text: Text::from_section( "GAME OVER", TextStyle { font: font.clone(), font_size: 48.0, color: Color::WHITE, }, ) .with_alignment(TextAlignment::CENTER), transform: Transform::from_xyz(0., -128.0, 0.), ..Default::default() }) .insert(Level); commands .spawn_bundle(Text2dBundle { text: Text::from_section( "There is no more light to combine.", TextStyle { font, font_size: 32.0, color: Color::WHITE, }, ) .with_alignment(TextAlignment::CENTER), ..Default::default() }) .insert(Level); }