use crate::colorspace::ColorSpace; use crate::consts::{QOI_HEADER_SIZE, QOI_MAGIC}; #[derive(Copy, Clone, Debug, PartialEq, Eq)] pub struct Header { pub magic: u32, pub width: u32, pub height: u32, pub channels: u8, pub colorspace: ColorSpace, } impl Default for Header { fn default() -> Self { Self { magic: QOI_MAGIC, width: 1, height: 1, channels: 3, colorspace: ColorSpace::default(), } } } const fn u32_to_be(v: u32) -> [u8; 4] { [ ((0xff000000 & v) >> 24) as u8, ((0xff0000 & v) >> 16) as u8, ((0xff00 & v) >> 8) as u8, (0xff & v) as u8, ] } const fn u32_from_be(v: &[u8]) -> u32 { ((v[0] as u32) << 24) | ((v[1] as u32) << 16) | ((v[2] as u32) << 8) | (v[3] as u32) } impl Header { pub const SIZE: usize = QOI_HEADER_SIZE; pub(crate) fn to_bytes(&self) -> [u8; QOI_HEADER_SIZE] { let mut out = [0; QOI_HEADER_SIZE]; out[..4].copy_from_slice(&u32_to_be(self.magic)); out[4..8].copy_from_slice(&u32_to_be(self.width)); out[8..12].copy_from_slice(&u32_to_be(self.height)); out[12] = self.channels; out[13] = self.colorspace.into(); out } pub(crate) fn from_bytes(v: [u8; QOI_HEADER_SIZE]) -> Self { let mut out = Self::default(); out.magic = u32_from_be(&v[..4]); out.width = u32_from_be(&v[4..8]); out.height = u32_from_be(&v[8..12]); out.channels = v[12]; out.colorspace = v[13].into(); out } pub const fn n_pixels(&self) -> usize { (self.width as usize).saturating_mul(self.height as usize) } }