2021-11-28 12:36:12 +00:00
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#[derive(Copy, Clone, PartialEq, Eq)]
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#[repr(transparent)]
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pub struct Pixel<const N: usize>([u8; N]);
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impl<const N: usize> Pixel<N> {
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#[inline]
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pub const fn new() -> Self {
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Self([0; N])
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}
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#[inline]
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pub const fn r(self) -> u8 {
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self.0[0]
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}
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#[inline]
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pub const fn g(self) -> u8 {
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self.0[1]
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}
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#[inline]
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pub const fn b(self) -> u8 {
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self.0[2]
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}
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#[inline]
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pub const fn with_a(mut self, value: u8) -> Self {
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if N >= 4 {
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self.0[3] = value;
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}
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self
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}
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#[inline]
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pub const fn a_or(self, value: u8) -> u8 {
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if N < 4 {
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value
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} else {
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self.0[3]
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}
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}
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#[inline]
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pub const fn hash_index(self) -> u8 {
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2021-12-29 13:11:27 +00:00
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(self.r() * 3 + self.g() * 5 + self.b() * 7 + self.a_or(0xff) * 11) % 64
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2021-11-28 12:36:12 +00:00
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}
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#[inline]
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pub fn rgb_add(&mut self, r: u8, g: u8, b: u8) {
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self.0[0] = self.0[0].wrapping_add(r);
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self.0[1] = self.0[1].wrapping_add(g);
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self.0[2] = self.0[2].wrapping_add(b);
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}
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#[inline]
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pub fn rgba_add(&mut self, r: u8, g: u8, b: u8, a: u8) {
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self.rgb_add(r, g, b);
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if N >= 4 {
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self.0[3] = self.0[3].wrapping_add(a);
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}
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}
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#[inline]
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pub fn set_r(&mut self, value: u8) {
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self.0[0] = value;
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}
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#[inline]
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pub fn set_g(&mut self, value: u8) {
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self.0[1] = value;
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}
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#[inline]
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pub fn set_b(&mut self, value: u8) {
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self.0[2] = value;
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}
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#[inline]
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pub fn set_a(&mut self, value: u8) {
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if N >= 4 {
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self.0[3] = value;
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}
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}
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}
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pub trait SupportedChannels {}
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impl SupportedChannels for Pixel<3> {}
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impl SupportedChannels for Pixel<4> {}
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