fix(wasm): request permission for media autoplay if needed

This commit is contained in:
Pascal Engélibert 2022-08-28 19:33:41 +02:00
parent 32c67d46d5
commit 53bf4b1aef
Signed by: tuxmain
GPG key ID: 3504BC6D362F7DCA
14 changed files with 44 additions and 467 deletions

405
Cargo.lock generated
View file

@ -123,25 +123,6 @@ dependencies = [
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version = "0.1.21"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "854cbdc4f7bc6ae19c820d44abdc3277ac3e1b2b93db20a636825d9322fb60e6"
dependencies = [
"tinyvec",
]
[[package]] [[package]]
name = "unicode-width" name = "unicode-width"
version = "0.1.9" version = "0.1.9"
@ -3488,18 +3160,6 @@ version = "0.2.3"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "957e51f3646910546462e67d5f7599b9e4fb8acdd304b087a6494730f9eebf04" checksum = "957e51f3646910546462e67d5f7599b9e4fb8acdd304b087a6494730f9eebf04"
[[package]]
name = "url"
version = "2.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a507c383b2d33b5fc35d1861e77e6b383d158b2da5e14fe51b83dfedf6fd578c"
dependencies = [
"form_urlencoded",
"idna",
"matches",
"percent-encoding",
]
[[package]] [[package]]
name = "uuid" name = "uuid"
version = "1.1.2" version = "1.1.2"
@ -3627,26 +3287,6 @@ dependencies = [
"wasm-bindgen", "wasm-bindgen",
] ]
[[package]]
name = "webbrowser"
version = "0.7.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fc6a3cffdb686fbb24d9fb8f03a213803277ed2300f11026a3afe1f108dc021b"
dependencies = [
"jni",
"ndk-glue 0.6.2",
"url",
"web-sys",
"widestring",
"winapi",
]
[[package]]
name = "weezl"
version = "0.1.7"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9193164d4de03a926d909d3bc7c30543cecb35400c02114792c2cae20d5e2dbb"
[[package]] [[package]]
name = "wgpu" name = "wgpu"
version = "0.13.1" version = "0.13.1"
@ -3657,7 +3297,7 @@ dependencies = [
"log", "log",
"naga", "naga",
"parking_lot 0.12.1", "parking_lot 0.12.1",
"raw-window-handle 0.4.3", "raw-window-handle",
"smallvec", "smallvec",
"wasm-bindgen", "wasm-bindgen",
"wasm-bindgen-futures", "wasm-bindgen-futures",
@ -3747,12 +3387,6 @@ dependencies = [
"safe_arch", "safe_arch",
] ]
[[package]]
name = "widestring"
version = "0.5.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "17882f045410753661207383517a6f62ec3dbeb6a4ed2acce01f0728238d1983"
[[package]] [[package]]
name = "winapi" name = "winapi"
version = "0.3.9" version = "0.3.9"
@ -3778,15 +3412,6 @@ dependencies = [
"winapi", "winapi",
] ]
[[package]]
name = "winapi-wsapoll"
version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "44c17110f57155602a80dca10be03852116403c9ff3cd25b079d666f2aa3df6e"
dependencies = [
"winapi",
]
[[package]] [[package]]
name = "winapi-x86_64-pc-windows-gnu" name = "winapi-x86_64-pc-windows-gnu"
version = "0.4.0" version = "0.4.0"
@ -3877,18 +3502,6 @@ dependencies = [
"pkg-config", "pkg-config",
] ]
[[package]]
name = "x11rb"
version = "0.9.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6e99be55648b3ae2a52342f9a870c0e138709a3493261ce9b469afe6e4df6d8a"
dependencies = [
"gethostname",
"nix 0.22.3",
"winapi",
"winapi-wsapoll",
]
[[package]] [[package]]
name = "xi-unicode" name = "xi-unicode"
version = "0.3.0" version = "0.3.0"

View file

@ -9,19 +9,19 @@ edition = "2021"
bevy = "0.8.1" bevy = "0.8.1"
bevy_common_assets = { version = "0.3.0", features = ["json"] } bevy_common_assets = { version = "0.3.0", features = ["json"] }
bevy_rapier2d = "0.16.2" bevy_rapier2d = "0.16.2"
crossbeam-channel = "0.5.6" #crossbeam-channel = "0.5.6"
rand = "0.8.5" rand = "0.8.5"
rand_distr = "0.4.3" rand_distr = "0.4.3"
rapier2d = "0.14.0" rapier2d = "0.14.0"
serde = { version = "1.0.144", features = ["derive"] } serde = { version = "1.0.144", features = ["derive"] }
[target."cfg(not(target_arch = \"wasm32\"))".dependencies] [target."cfg(not(target_arch = \"wasm32\"))".dependencies]
bevy-inspector-egui = "0.12.1" #bevy-inspector-egui = "0.12.1"
bevy_mod_picking = "0.9.0" bevy_mod_picking = "0.9.0"
# cpal = "0.14.0" # cpal = "0.14.0"
# hexodsp = { git = "https://github.com/WeirdConstructor/HexoDSP", default-features = false } # hexodsp = { git = "https://github.com/WeirdConstructor/HexoDSP", default-features = false }
serde_json = "1.0.85" serde_json = "1.0.85"
ticktock = "0.8.0" #ticktock = "0.8.0"
[target."cfg(target_arch = \"wasm32\")".dependencies] [target."cfg(target_arch = \"wasm32\")".dependencies]
#cpal = { version = "0.14.0", features = ["wasm-bindgen"] } #cpal = { version = "0.14.0", features = ["wasm-bindgen"] }

View file

@ -30,8 +30,6 @@ cargo build --release
### WASM ### WASM
**Audio does not work in WASM!**
```bash ```bash
rustup target add wasm32-unknown-unknown rustup target add wasm32-unknown-unknown
cargo install wasm-bindgen-cli cargo install wasm-bindgen-cli
@ -44,10 +42,12 @@ python3 -m http.server
## Audio ## Audio
This game uses [HexoDSP](https://github.com/WeirdConstructor/HexoDSP) for audio synthesis. This game used [HexoDSP](https://github.com/WeirdConstructor/HexoDSP) for audio synthesis.
The synthetizer matrix can be edited using [HexoSynth](https://github.com/WeirdConstructor/HexoSynth) visual editor. The synthetizer matrix can be edited using [HexoSynth](https://github.com/WeirdConstructor/HexoSynth) visual editor.
However we could not get this working in WASM, hence we used simple playback audio instead for the jam. The concept of procedural audio is not abandonned but it will be for another time.
## Develop ## Develop
Skip to level `N: u32` with the command `bevyjam <N>`. Skip to level `N: u32` with the command `bevyjam <N>`.

BIN
assets/silence.ogg Normal file

Binary file not shown.

View file

@ -3,7 +3,7 @@ sh build-wasm.sh || exit 1
mkdir -p target/itchio/wasm/target mkdir -p target/itchio/wasm/target
mkdir -p target/itchio/wasm/assets mkdir -p target/itchio/wasm/assets
cp assets/* target/itchio/wasm/assets/ cp -r assets/* target/itchio/wasm/assets/
cp index.html target/itchio/wasm/ cp index.html target/itchio/wasm/
cp target/lux-synthese.js target/itchio/wasm/target/ cp target/lux-synthese.js target/itchio/wasm/target/
cp target/lux-synthese_bg.wasm target/itchio/wasm/target/ cp target/lux-synthese_bg.wasm target/itchio/wasm/target/

View file

@ -57,10 +57,12 @@ a, a:visited {
import init from './target/lux-synthese.js' import init from './target/lux-synthese.js'
init() init()
</script> </script>
<!-- workaround to be sure the browser will request permission to autoplay audio -->
<audio autoplay src="assets/silence.ogg"></audio>
<div id="readme"> <div id="readme">
<h1>Lux synthesĕ</h1> <h1>Lux synthesĕ</h1>
<p> <p>
<strong>Note</strong>: audio does not work in the WASM build. <strong>If audio does not work, please allow media autoplay in browser, then refresh this page.</strong>
</p> </p>
<h2>Controls</h2> <h2>Controls</h2>
<ul> <ul>

View file

Before

Width:  |  Height:  |  Size: 15 KiB

After

Width:  |  Height:  |  Size: 15 KiB

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@ -4,8 +4,7 @@ pub struct AudioSystemPlugin;
impl Plugin for AudioSystemPlugin { impl Plugin for AudioSystemPlugin {
fn build(&self, app: &mut App) { fn build(&self, app: &mut App) {
app app.init_resource::<AudioAssets>()
.init_resource::<AudioAssets>()
.add_startup_system(load_audio); .add_startup_system(load_audio);
} }
} }
@ -23,27 +22,27 @@ pub fn play_audio(
color: Vec4, color: Vec4,
volume: f32, volume: f32,
) { ) {
for i in 0 .. 3 { for i in 0..3 {
audio.play_with_settings( audio.play_with_settings(
audio_set[i].clone(), audio_set[i].clone(),
PlaybackSettings::ONCE.with_volume(color[i] * volume) PlaybackSettings::ONCE.with_volume(color[i] * volume),
); );
} }
} }
fn load_audio( fn load_audio(mut audio_assets: ResMut<AudioAssets>, asset_server: Res<AssetServer>) {
mut audio_assets: ResMut<AudioAssets>,
asset_server: Res<AssetServer>,
) {
audio_assets.notes[0] = asset_server.load::<AudioSource, &str>("sound/notes/a5.ogg"); audio_assets.notes[0] = asset_server.load::<AudioSource, &str>("sound/notes/a5.ogg");
audio_assets.notes[1] = asset_server.load::<AudioSource, &str>("sound/notes/cs6.ogg"); audio_assets.notes[1] = asset_server.load::<AudioSource, &str>("sound/notes/cs6.ogg");
audio_assets.notes[2] = asset_server.load::<AudioSource, &str>("sound/notes/e6.ogg"); audio_assets.notes[2] = asset_server.load::<AudioSource, &str>("sound/notes/e6.ogg");
audio_assets.reverb_notes[0] = asset_server.load::<AudioSource, &str>("sound/reverb_notes/a5.ogg"); audio_assets.reverb_notes[0] =
audio_assets.reverb_notes[1] = asset_server.load::<AudioSource, &str>("sound/reverb_notes/cs6.ogg"); asset_server.load::<AudioSource, &str>("sound/reverb_notes/a5.ogg");
audio_assets.reverb_notes[2] = asset_server.load::<AudioSource, &str>("sound/reverb_notes/e6.ogg"); audio_assets.reverb_notes[1] =
asset_server.load::<AudioSource, &str>("sound/reverb_notes/cs6.ogg");
audio_assets.reverb_notes[2] =
asset_server.load::<AudioSource, &str>("sound/reverb_notes/e6.ogg");
audio_assets.warp_notes[0] = asset_server.load::<AudioSource, &str>("sound/warp_notes/a5.ogg"); audio_assets.warp_notes[0] = asset_server.load::<AudioSource, &str>("sound/warp_notes/a5.ogg");
audio_assets.warp_notes[1] = asset_server.load::<AudioSource, &str>("sound/warp_notes/cs6.ogg"); audio_assets.warp_notes[1] = asset_server.load::<AudioSource, &str>("sound/warp_notes/cs6.ogg");
audio_assets.warp_notes[2] = asset_server.load::<AudioSource, &str>("sound/warp_notes/e6.ogg"); audio_assets.warp_notes[2] = asset_server.load::<AudioSource, &str>("sound/warp_notes/e6.ogg");
} }

View file

@ -2,8 +2,8 @@
#![allow(clippy::too_many_arguments)] #![allow(clippy::too_many_arguments)]
pub use crate::filters::*; pub use crate::filters::*;
use crate::{AppState, audio_system};
use crate::levels; use crate::levels;
use crate::{audio_system, AppState};
use bevy::{ use bevy::{
ecs::system::EntityCommands, ecs::system::EntityCommands,
@ -337,7 +337,7 @@ fn char_char_collision_event_system(
c1_player.is_some() || c2_player.is_some(), c1_player.is_some() || c2_player.is_some(),
); );
audio_system::play_audio(&audio_assets.warp_notes, &audio, new_color.into(), 1.0); audio_system::play_audio(&audio_assets.warp_notes, &audio, new_color, 1.0);
} }
} }
} }
@ -364,7 +364,7 @@ fn char_platform_collision_event_system(
} }
} }
} }
CollisionEvent::Stopped(e1, e2, flags) => { CollisionEvent::Stopped(e1, e2, flags) => {
if *flags == CollisionEventFlags::SENSOR { if *flags == CollisionEventFlags::SENSOR {
if let (Ok(mut platform_count), Ok(_)) = if let (Ok(mut platform_count), Ok(_)) =
@ -412,25 +412,14 @@ fn collision_event_system(
} }
} }
} else if *flags == CollisionEventFlags::SENSOR { } else if *flags == CollisionEventFlags::SENSOR {
if let (Ok((mut c_color, _c_transform, mut c_material, c_player)), Ok(filter)) = ( if let (Ok((mut c_color, _c_transform, mut c_material, _c_player)), Ok(filter)) = (
character_query.get_mut(*e1), character_query.get_mut(*e1),
pass_through_filter_query.get(*e2), pass_through_filter_query.get(*e2),
) { ) {
c_color.0 = filter.apply(c_color.0); c_color.0 = filter.apply(c_color.0);
*c_material = materials.add(ColorMaterial::from(c_color.0)); *c_material = materials.add(ColorMaterial::from(c_color.0));
if c_player.is_some() {
audio
.send(AudioMsg::Color([
c_color.0.r(),
c_color.0.g(),
c_color.0.b(),
]))
.ok();
audio.send(AudioMsg::Switch).ok();
}
} else if let ( } else if let (
Ok((mut c_color, _c_transform, mut c_material, c_player)), Ok((mut c_color, _c_transform, mut c_material, _c_player)),
Ok(filter), Ok(filter),
) = ( ) = (
character_query.get_mut(*e2), character_query.get_mut(*e2),
@ -438,17 +427,6 @@ fn collision_event_system(
) { ) {
c_color.0 = filter.apply(c_color.0); c_color.0 = filter.apply(c_color.0);
*c_material = materials.add(ColorMaterial::from(c_color.0)); *c_material = materials.add(ColorMaterial::from(c_color.0));
if c_player.is_some() {
audio
.send(AudioMsg::Color([
c_color.0.r(),
c_color.0.g(),
c_color.0.b(),
]))
.ok();
audio.send(AudioMsg::Switch).ok();
}
} }
} }
} }
@ -568,8 +546,8 @@ fn camera_system(
time: Res<Time>, time: Res<Time>,
mut zoom_timer: ResMut<levels::ZoomTimer>, mut zoom_timer: ResMut<levels::ZoomTimer>,
) { ) {
fn lerp(x: f32, y: f32, t: f32,) -> f32 { fn lerp(x: f32, y: f32, t: f32) -> f32 {
return ((y - x) * t) + x; ((y - x) * t) + x
} }
const MARGIN: f32 = 300.0; const MARGIN: f32 = 300.0;
@ -637,7 +615,11 @@ fn level_keyboard_system(
commands.entity(entity).despawn_recursive(); commands.entity(entity).despawn_recursive();
} }
if app_state.replace(AppState::Game).is_err() { if app_state.replace(AppState::Game).is_err() {
crate::levels::setup_level(&mut level_startup_event, &mut camera_query, &mut zoom_timer); crate::levels::setup_level(
&mut level_startup_event,
&mut camera_query,
&mut zoom_timer,
);
} }
} }
} }

View file

@ -14,9 +14,7 @@ pub struct ZoomTimer(pub Timer);
impl Default for ZoomTimer { impl Default for ZoomTimer {
fn default() -> Self { fn default() -> Self {
Self { Self(Timer::new(Duration::new(2, 0), false))
0: Timer::new(Duration::new(2, 0), false),
}
} }
} }

View file

@ -3,12 +3,12 @@
#[cfg(not(target_arch = "wasm32"))] #[cfg(not(target_arch = "wasm32"))]
mod editor; mod editor;
mod audio_system;
mod filters; mod filters;
mod game; mod game;
mod levels; mod levels;
mod menu; mod menu;
mod particle_effect; mod particle_effect;
mod audio_system;
use bevy::{ use bevy::{
asset::{Asset, HandleId, LoadState}, asset::{Asset, HandleId, LoadState},
@ -65,7 +65,6 @@ fn main() {
title: "Lux synthesĕ".into(), title: "Lux synthesĕ".into(),
..Default::default() ..Default::default()
}) })
.insert_resource(audio_event_sender)
.insert_resource(UseEditor(use_editor)) .insert_resource(UseEditor(use_editor))
.add_state(AppState::Loading) .add_state(AppState::Loading)
.insert_resource(game::FirstLevel(first_level)) .insert_resource(game::FirstLevel(first_level))

View file

@ -20,22 +20,6 @@ impl Plugin for MenuPlugin {
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) { fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
let font = asset_server.get_handle("UacariLegacy-Thin.ttf"); let font = asset_server.get_handle("UacariLegacy-Thin.ttf");
#[cfg(target_arch = "wasm32")]
commands
.spawn_bundle(Text2dBundle {
text: Text::from_section(
"Note:\nAudio is NOT available in the WASM build.",
TextStyle {
font: font.clone(),
font_size: 24.0,
color: Color::rgba(1., 0.4, 0.4, 1.),
},
)
.with_alignment(TextAlignment::CENTER),
transform: Transform::from_xyz(0., -128.0, 0.),
..Default::default()
})
.insert(Menu);
commands commands
.spawn_bundle(Text2dBundle { .spawn_bundle(Text2dBundle {
text: Text::from_section( text: Text::from_section(