editor: save
This commit is contained in:
parent
da5f9b0820
commit
7d2c68a055
5 changed files with 458 additions and 133 deletions
1
Cargo.lock
generated
1
Cargo.lock
generated
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@ -939,6 +939,7 @@ dependencies = [
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"rand_distr",
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"rapier2d",
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"serde",
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"serde_json",
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"ticktock",
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]
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@ -20,6 +20,7 @@ bevy-inspector-egui = "0.12.1"
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bevy_mod_picking = "0.8.2"
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cpal = "0.14.0"
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hexodsp = { git = "https://github.com/WeirdConstructor/HexoDSP", default-features = false }
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serde_json = "1.0.85"
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ticktock = "0.8.0"
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[target."cfg(target_arch = \"wasm32\")".dependencies]
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@ -53,9 +53,10 @@ Edit the level `N: u32` with the command `bevyjam <N> e`.
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### Editor controls
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* **Select handles**: left click to select, click in void to deselect, CTRL+click to select many, CTRL+A to select all
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* **Move handles**: arrows to move one step, Shift+arrows to move continuously
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* **Select**: left click to select, click in void to deselect, CTRL+click to select many, CTRL+A to select all
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* **Move selection**: arrows to move one step, Shift+arrows to move continuously
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* **Move camera**: CTRL+arrows
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* **Save**: CTRL+S
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## License
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@ -2,115 +2,342 @@
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"levels": [
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{
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"comment": "Movement tutorial",
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"platforms": [
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{"pos": [0, -256], "size": [800, 16]}
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],
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"characters": [
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{"pos": [0, -192], "color": [1,0,0,1]},
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{"pos": [-128, -192], "color": [0,1,0,1]},
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{"pos": [128, -192], "color": [0,0,1,1]}
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{
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"pos": [
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0.0,
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-192.0
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],
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"color": [
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1.0,
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0.0,
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0.0,
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1.0
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]
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},
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{
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"pos": [
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-128.0,
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-192.0
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],
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"color": [
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0.0,
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1.0,
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0.0,
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1.0
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]
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},
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{
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"pos": [
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128.0,
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-192.0
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],
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"color": [
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0.0,
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0.0,
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1.0,
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1.0
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]
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}
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],
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"platforms": [
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{
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"pos": [
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0.0,
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-256.0
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],
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"size": [
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800.0,
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16.0
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]
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}
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],
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"absorbing_filters": [],
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"rotating_filters": [],
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"texts": [
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{
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"pos": [0, 0],
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"font_size": 32,
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"pos": [
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0.0,
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0.0
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],
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"font_size": 32.0,
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"text": "Combine the colors to synthetize a white light.\nUse arrows to move."
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}
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]
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},
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{
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"comment": "Switch tutorial",
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"platforms": [
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{"pos": [0, -256], "size": [800, 16]},
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{"pos": [128, 256], "size": [96, 16]}
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],
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"characters": [
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{"pos": [0, -192], "color": [0,1,0,1]},
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{"pos": [-128, -192], "color": [1,0,0,1]},
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{"pos": [128, 320], "color": [0,0,1,1]}
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{
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"pos": [
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0.0,
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-192.0
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],
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"color": [
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0.0,
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1.0,
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0.0,
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1.0
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]
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},
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{
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"pos": [
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-128.0,
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-192.0
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],
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"color": [
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1.0,
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0.0,
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0.0,
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1.0
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]
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},
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{
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"pos": [
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128.0,
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320.0
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],
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"color": [
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0.0,
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0.0,
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1.0,
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1.0
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]
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}
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],
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"platforms": [
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{
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"pos": [
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0.0,
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-256.0
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],
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"size": [
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800.0,
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16.0
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]
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},
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{
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"pos": [
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128.0,
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256.0
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],
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"size": [
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96.0,
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16.0
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]
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}
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],
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"absorbing_filters": [],
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"rotating_filters": [],
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"texts": [
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{
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"pos": [0, 0],
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"font_size": 32,
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"pos": [
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0.0,
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0.0
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],
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"font_size": 32.0,
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"text": "Press Tab to switch."
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}
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]
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},
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{
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"comment": "Absorbing filter tutorial",
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"platforms": [
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{"pos": [0, -256], "size": [800, 16]},
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{"pos": [0, -128], "size": [800, 16]}
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],
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"characters": [
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{"pos": [-128, -192], "color": [1,0.64,0,1]},
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{"pos": [128, -192], "color": [0,0.37,1,1]}
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{
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"pos": [
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-128.0,
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-192.0
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],
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"color": [
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1.0,
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0.64,
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0.0,
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1.0
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]
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},
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{
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"pos": [
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128.0,
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-192.0
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],
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"color": [
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0.0,
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0.37,
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1.0,
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1.0
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]
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}
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],
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"platforms": [
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{
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"pos": [
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0.0,
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-256.0
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],
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"size": [
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800.0,
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16.0
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]
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},
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{
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"pos": [
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0.0,
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-128.0
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],
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"size": [
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800.0,
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16.0
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]
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}
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],
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"absorbing_filters": [
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{
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"pos": [0, -192],
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"size": [16, 112],
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"color": [1,0,0,1]
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"pos": [
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0.0,
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-192.0
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],
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"size": [
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16.0,
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112.0
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],
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"color": [
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1.0,
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0.0,
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0.0,
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1.0
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]
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}
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],
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"rotating_filters": [],
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"texts": [
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{
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"pos": [0, 0],
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"font_size": 32,
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"pos": [
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0.0,
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0.0
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],
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"font_size": 32.0,
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"text": "Press R to reset."
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}
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]
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},
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{
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"comment": "Rotating filter tutorial",
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"platforms": [
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{"pos": [0, -256], "size": [800, 16]}
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],
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"characters": [
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{"pos": [0, -192], "color": [1,0,0,1]},
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{"pos": [-128, -192], "color": [1,0,0,1]},
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{"pos": [128, -192], "color": [1,0,0,1]}
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{
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"pos": [
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0.0,
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-192.0
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],
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"color": [
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1.0,
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0.0,
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0.0,
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1.0
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]
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},
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{
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"pos": [
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-128.0,
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-192.0
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],
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"color": [
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1.0,
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0.0,
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0.0,
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1.0
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]
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},
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{
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"pos": [
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128.0,
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-192.0
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],
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"color": [
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1.0,
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0.0,
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0.0,
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1.0
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]
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}
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],
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"platforms": [
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{
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"pos": [
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0.0,
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-256.0
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],
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"size": [
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800.0,
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16.0
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]
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}
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],
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"absorbing_filters": [],
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"rotating_filters": [
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{
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"pos": [0, -64],
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"angle": 45
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"pos": [
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0.0,
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-64.0
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],
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"angle": 45.0
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}
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],
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"texts": [
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{
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"pos": [0, 0],
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"font_size": 32,
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"pos": [
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0.0,
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0.0
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],
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"font_size": 32.0,
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"text": "Let's rotate the hue!"
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}
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]
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},
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{
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"comment": "Game over",
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"platforms": [
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{"pos": [0, -256], "size": [800, 16]}
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],
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"characters": [
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{"pos": [0, -64], "color": [1,0,0,1]}
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{
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"pos": [
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0.0,
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-64.0
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],
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"color": [
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1.0,
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0.0,
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0.0,
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1.0
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]
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}
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],
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"platforms": [
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{
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"pos": [
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0.0,
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-256.0
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],
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"size": [
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800.0,
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16.0
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]
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}
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],
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"absorbing_filters": [],
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"rotating_filters": [],
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"texts": [
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{
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"pos": [0, 128],
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"font_size": 48,
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"pos": [
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0.0,
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128.0
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],
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"font_size": 48.0,
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"text": "Thank you for playing!"
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},
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{
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"pos": [0, 0],
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"font_size": 32,
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"pos": [
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0.0,
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0.0
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],
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"font_size": 32.0,
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"text": "There is no more light to combine."
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}
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]
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123
src/editor.rs
123
src/editor.rs
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@ -21,6 +21,7 @@ impl Plugin for EditorPlugin {
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.add_system_set(
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SystemSet::on_update(AppState::Editor)
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.with_system(move_system)
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.with_system(input_control_system)
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.with_system(follow_ends_system),
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);
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}
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@ -32,10 +33,15 @@ struct DragEndEvent(Entity);
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// Resources
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struct CharacterList(Vec<Entity>);
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// Components
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#[derive(Component)]
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struct Platform(Entity, Entity);
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struct Platform;
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#[derive(Component)]
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struct Ends(Entity, Entity);
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#[derive(Component)]
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struct Draggable;
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@ -43,12 +49,20 @@ struct Draggable;
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#[derive(Component)]
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struct End(Entity);
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#[derive(Component)]
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struct CharacterColor(Color);
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#[derive(Component)]
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struct Size(Vec2);
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// Bundles
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#[derive(Bundle)]
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struct PlatformBundle {
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#[bundle]
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mesh: ColorMesh2dBundle,
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size: Size,
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platform: Platform,
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}
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#[derive(Bundle)]
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@ -65,6 +79,7 @@ struct PlatformEndBundle {
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struct CharacterBundle {
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#[bundle]
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mesh: ColorMesh2dBundle,
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color: CharacterColor,
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#[bundle]
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pickable: PickableBundle,
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draggable: Draggable,
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@ -88,9 +103,11 @@ fn spawn_platform(
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transform,
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..default()
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},
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size: Size(size),
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platform: Platform,
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})
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.id();
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let ends = Platform(
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let ends = Ends(
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commands
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.spawn_bundle(PlatformEndBundle {
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mesh: ColorMesh2dBundle {
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|
@ -148,7 +165,7 @@ fn spawn_character(
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transform: Transform,
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color: Color,
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index: usize,
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) {
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) -> Entity {
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let font = asset_server.get_handle("UacariLegacy-Thin.ttf");
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commands
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.spawn_bundle(CharacterBundle {
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|
@ -163,6 +180,7 @@ fn spawn_character(
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transform,
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..default()
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},
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color: CharacterColor(color),
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pickable: PickableBundle::default(),
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draggable: Draggable,
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})
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|
@ -180,10 +198,11 @@ fn spawn_character(
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transform: Transform::from_xyz(0., 0., 1.),
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..Default::default()
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});
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});
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})
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.id()
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}
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pub fn spawn_stored_level(
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fn spawn_stored_level(
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commands: &mut Commands,
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meshes: &mut ResMut<Assets<Mesh>>,
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materials: &mut ResMut<Assets<ColorMaterial>>,
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|
@ -201,8 +220,9 @@ pub fn spawn_stored_level(
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);
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}
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let mut character_list = Vec::new();
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for (i, character) in stored_level.characters.iter().enumerate() {
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spawn_character(
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character_list.push(spawn_character(
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commands,
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meshes,
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materials,
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|
@ -210,7 +230,57 @@ pub fn spawn_stored_level(
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Transform::from_xyz(character.pos.x, character.pos.y, 0.),
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character.color.into(),
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i,
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);
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));
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}
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commands.insert_resource(CharacterList(character_list));
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}
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|
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fn save_level(
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level_id: &Res<crate::game::FirstLevel>,
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stored_levels_assets: &mut ResMut<Assets<StoredLevels>>,
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stored_levels_handle: &Res<Handle<StoredLevels>>,
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character_list: &Res<CharacterList>,
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character_query: &Query<(&Transform, &CharacterColor), Without<Platform>>,
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platform_query: &Query<(&Transform, &Size), With<Platform>>,
|
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) {
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let stored_levels = stored_levels_assets.get_mut(stored_levels_handle).unwrap();
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if let Some(stored_level) = stored_levels.levels.get_mut(level_id.0 .0 as usize) {
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stored_level.platforms.clear();
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for (transform, size) in platform_query.iter() {
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stored_level.platforms.push(StoredPlatform {
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pos: Vec2 {
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x: transform.translation.x,
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y: transform.translation.y,
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},
|
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size: size.0,
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})
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}
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|
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stored_level.characters.clear();
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for entity in character_list.0.iter() {
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if let Ok((transform, color)) = character_query.get(*entity) {
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stored_level.characters.push(StoredCharacter {
|
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pos: Vec2 {
|
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x: transform.translation.x,
|
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y: transform.translation.y,
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||||
},
|
||||
color: color.0.as_rgba_f32().into(),
|
||||
})
|
||||
}
|
||||
}
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
match std::fs::OpenOptions::new()
|
||||
.write(true)
|
||||
.truncate(true)
|
||||
.open("assets/game.levels.json")
|
||||
{
|
||||
Ok(mut file) => {
|
||||
serde_json::to_writer_pretty(&mut file, stored_levels).unwrap();
|
||||
println!("Saved!");
|
||||
}
|
||||
Err(e) => eprintln!("Error writing levels file: {:?}", e),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -246,6 +316,29 @@ fn setup(
|
|||
}
|
||||
}
|
||||
|
||||
fn input_control_system(
|
||||
keyboard_input: Res<Input<KeyCode>>,
|
||||
level_id: Res<crate::game::FirstLevel>,
|
||||
mut stored_levels_assets: ResMut<Assets<StoredLevels>>,
|
||||
stored_levels_handle: Res<Handle<StoredLevels>>,
|
||||
character_list: Res<CharacterList>,
|
||||
character_query: Query<(&Transform, &CharacterColor), Without<Platform>>,
|
||||
platform_query: Query<(&Transform, &Size), With<Platform>>,
|
||||
) {
|
||||
if keyboard_input.just_released(KeyCode::S)
|
||||
&& (keyboard_input.pressed(KeyCode::LControl) || keyboard_input.pressed(KeyCode::RControl))
|
||||
{
|
||||
save_level(
|
||||
&level_id,
|
||||
&mut stored_levels_assets,
|
||||
&stored_levels_handle,
|
||||
&character_list,
|
||||
&character_query,
|
||||
&platform_query,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn move_system(
|
||||
keyboard_input: Res<Input<KeyCode>>,
|
||||
mut camera_query: Query<&mut Transform, (With<Camera>, Without<Draggable>)>,
|
||||
|
@ -297,22 +390,24 @@ fn move_system(
|
|||
|
||||
fn follow_ends_system(
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
mut platform_query: Query<(&mut Transform, &mut Mesh2dHandle, &Platform)>,
|
||||
end_query: Query<&Transform, Without<Platform>>,
|
||||
mut follower_query: Query<(&mut Transform, &mut Mesh2dHandle, &mut Size, &Ends)>,
|
||||
end_query: Query<&Transform, Without<Ends>>,
|
||||
mut drag_end_event: EventReader<DragEndEvent>,
|
||||
) {
|
||||
for DragEndEvent(entity) in drag_end_event.iter() {
|
||||
if let Ok((mut transform, mut mesh, Platform(end1, end2))) = platform_query.get_mut(*entity)
|
||||
if let Ok((mut transform, mut mesh, mut size, Ends(end1, end2))) =
|
||||
follower_query.get_mut(*entity)
|
||||
{
|
||||
if let (Ok(end1), Ok(end2)) = (end_query.get(*end1), end_query.get(*end2)) {
|
||||
transform.translation.x = (end1.translation.x + end2.translation.x) / 2.;
|
||||
transform.translation.y = (end1.translation.y + end2.translation.y) / 2.;
|
||||
*mesh = meshes
|
||||
.add(Mesh::from(Quad {
|
||||
size: Vec2 {
|
||||
size.0 = Vec2 {
|
||||
x: (end2.translation.x - end1.translation.x).abs(),
|
||||
y: (end2.translation.y - end1.translation.y).abs(),
|
||||
},
|
||||
};
|
||||
*mesh = meshes
|
||||
.add(Mesh::from(Quad {
|
||||
size: size.0,
|
||||
flip: false,
|
||||
}))
|
||||
.into();
|
||||
|
|
Loading…
Reference in a new issue