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11 changed files with 224 additions and 630 deletions

553
Cargo.lock generated
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@ -3281,7 +3154,8 @@ version = "0.15.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ec0939e9f626e6c6f1989adb6226a039c855ca483053f0ee7c98b90e41cf731e"
dependencies = [
"cpal 0.13.5",
"cpal",
"hound",
"lewton",
]
@ -3296,12 +3170,32 @@ dependencies = [
"serde",
]
[[package]]
name = "rsor"
version = "0.1.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4b57e3964dc31a38416366d2e8f7675755402a10832d5cf4e4112d66ac77cdda"
[[package]]
name = "rustc-hash"
version = "1.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "08d43f7aa6b08d49f382cde6a7982047c3426db949b1424bc4b7ec9ae12c6ce2"
[[package]]
name = "rustfft"
version = "6.0.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b1d089e5c57521629a59f5f39bca7434849ff89bd6873b521afe389c1c602543"
dependencies = [
"num-complex",
"num-integer",
"num-traits",
"primal-check",
"strength_reduce",
"transpose",
]
[[package]]
name = "rusty-xinput"
version = "1.2.0"
@ -3351,18 +3245,18 @@ checksum = "d29ab0c6d3fc0ee92fe66e2d99f700eab17a8d57d1c1d3b748380fb20baa78cd"
[[package]]
name = "serde"
version = "1.0.144"
version = "1.0.143"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0f747710de3dcd43b88c9168773254e809d8ddbdf9653b84e2554ab219f17860"
checksum = "53e8e5d5b70924f74ff5c6d64d9a5acd91422117c60f48c4e07855238a254553"
dependencies = [
"serde_derive",
]
[[package]]
name = "serde_derive"
version = "1.0.144"
version = "1.0.143"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "94ed3a816fb1d101812f83e789f888322c34e291f894f19590dc310963e87a00"
checksum = "d3d8e8de557aee63c26b85b947f5e59b690d0454c753f3adeb5cd7835ab88391"
dependencies = [
"proc-macro2",
"quote",
@ -3371,9 +3265,9 @@ dependencies = [
[[package]]
name = "serde_json"
version = "1.0.85"
version = "1.0.83"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e55a28e3aaef9d5ce0506d0a14dbba8054ddc7e499ef522dd8b26859ec9d4a44"
checksum = "38dd04e3c8279e75b31ef29dbdceebfe5ad89f4d0937213c53f7d49d01b3d5a7"
dependencies = [
"itoa",
"ryu",
@ -3417,12 +3311,6 @@ dependencies = [
"autocfg",
]
[[package]]
name = "slice-group-by"
version = "0.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "03b634d87b960ab1a38c4fe143b508576f075e7c978bfad18217645ebfdfa2ec"
[[package]]
name = "slotmap"
version = "1.0.6"
@ -3475,6 +3363,12 @@ version = "1.0.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9e08d8363704e6c71fc928674353e6b7c23dcea9d82d7012c8faf2a3a025f8d0"
[[package]]
name = "strength_reduce"
version = "0.2.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a3ff2f71c82567c565ba4b3009a9350a96a7269eaa4001ebedae926230bc2254"
[[package]]
name = "strsim"
version = "0.10.0"
@ -3498,29 +3392,6 @@ dependencies = [
"unicode-ident",
]
[[package]]
name = "synfx-dsp"
version = "0.5.3"
source = "git+https://github.com/WeirdConstructor/synfx-dsp#3334a91ee48c009707c0147434a3fc14a929c079"
dependencies = [
"num-traits",
]
[[package]]
name = "synfx-dsp-jit"
version = "0.5.3"
source = "git+https://github.com/WeirdConstructor/synfx-dsp-jit#f199ec697292ed59e92976d7404d6988e0a8d6b0"
dependencies = [
"anyhow",
"cranelift",
"cranelift-codegen",
"cranelift-jit",
"cranelift-module",
"cranelift-native",
"ringbuf",
"synfx-dsp",
]
[[package]]
name = "taffy"
version = "0.1.0"
@ -3534,12 +3405,6 @@ dependencies = [
"typenum",
]
[[package]]
name = "target-lexicon"
version = "0.12.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c02424087780c9b71cc96799eaeddff35af2bc513278cda5c99fc1f5d026d3c1"
[[package]]
name = "termcolor"
version = "1.1.3"
@ -3578,12 +3443,6 @@ dependencies = [
"once_cell",
]
[[package]]
name = "ticktock"
version = "0.8.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d226b8341a5d130e3446024468efab6d150ba656e086b793ac37a3d17669e626"
[[package]]
name = "tiff"
version = "0.6.1"
@ -3693,12 +3552,13 @@ dependencies = [
]
[[package]]
name = "triple_buffer"
version = "5.0.6"
name = "transpose"
version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "803966e5a8397a70d3d8111afa1597ba8381346d7de4720e9f539471d371a1a3"
checksum = "95f9c900aa98b6ea43aee227fd680550cdec726526aab8ac801549eadb25e39f"
dependencies = [
"cache-padded",
"num-integer",
"strength_reduce",
]
[[package]]
@ -3916,7 +3776,7 @@ dependencies = [
"log",
"naga",
"parking_lot 0.12.1",
"raw-window-handle 0.4.3",
"raw-window-handle",
"smallvec",
"wasm-bindgen",
"wasm-bindgen-futures",
@ -3943,7 +3803,7 @@ dependencies = [
"naga",
"parking_lot 0.12.1",
"profiling",
"raw-window-handle 0.4.3",
"raw-window-handle",
"smallvec",
"thiserror",
"web-sys",
@ -3981,7 +3841,7 @@ dependencies = [
"parking_lot 0.12.1",
"profiling",
"range-alloc",
"raw-window-handle 0.4.3",
"raw-window-handle",
"renderdoc-sys",
"thiserror",
"wasm-bindgen",
@ -4055,30 +3915,17 @@ version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
[[package]]
name = "windows"
version = "0.37.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "57b543186b344cc61c85b5aab0d2e3adf4e0f99bc076eff9aa5927bcc0b8a647"
dependencies = [
"windows_aarch64_msvc 0.37.0",
"windows_i686_gnu 0.37.0",
"windows_i686_msvc 0.37.0",
"windows_x86_64_gnu 0.37.0",
"windows_x86_64_msvc 0.37.0",
]
[[package]]
name = "windows-sys"
version = "0.36.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ea04155a16a59f9eab786fe12a4a450e75cdb175f9e0d80da1e17db09f55b8d2"
dependencies = [
"windows_aarch64_msvc 0.36.1",
"windows_i686_gnu 0.36.1",
"windows_i686_msvc 0.36.1",
"windows_x86_64_gnu 0.36.1",
"windows_x86_64_msvc 0.36.1",
"windows_aarch64_msvc",
"windows_i686_gnu",
"windows_i686_msvc",
"windows_x86_64_gnu",
"windows_x86_64_msvc",
]
[[package]]
@ -4087,60 +3934,30 @@ version = "0.36.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9bb8c3fd39ade2d67e9874ac4f3db21f0d710bee00fe7cab16949ec184eeaa47"
[[package]]
name = "windows_aarch64_msvc"
version = "0.37.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2623277cb2d1c216ba3b578c0f3cf9cdebeddb6e66b1b218bb33596ea7769c3a"
[[package]]
name = "windows_i686_gnu"
version = "0.36.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "180e6ccf01daf4c426b846dfc66db1fc518f074baa793aa7d9b9aaeffad6a3b6"
[[package]]
name = "windows_i686_gnu"
version = "0.37.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d3925fd0b0b804730d44d4b6278c50f9699703ec49bcd628020f46f4ba07d9e1"
[[package]]
name = "windows_i686_msvc"
version = "0.36.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e2e7917148b2812d1eeafaeb22a97e4813dfa60a3f8f78ebe204bcc88f12f024"
[[package]]
name = "windows_i686_msvc"
version = "0.37.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ce907ac74fe331b524c1298683efbf598bb031bc84d5e274db2083696d07c57c"
[[package]]
name = "windows_x86_64_gnu"
version = "0.36.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4dcd171b8776c41b97521e5da127a2d86ad280114807d0b2ab1e462bc764d9e1"
[[package]]
name = "windows_x86_64_gnu"
version = "0.37.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2babfba0828f2e6b32457d5341427dcbb577ceef556273229959ac23a10af33d"
[[package]]
name = "windows_x86_64_msvc"
version = "0.36.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c811ca4a8c853ef420abd8592ba53ddbbac90410fab6903b3e79972a631f7680"
[[package]]
name = "windows_x86_64_msvc"
version = "0.37.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f4dd6dc7df2d84cf7b33822ed5b86318fb1781948e9663bacd047fc9dd52259d"
[[package]]
name = "winit"
version = "0.26.1"
@ -4164,7 +3981,7 @@ dependencies = [
"objc",
"parking_lot 0.11.2",
"percent-encoding",
"raw-window-handle 0.4.3",
"raw-window-handle",
"wasm-bindgen",
"web-sys",
"winapi",

View file

@ -7,13 +7,10 @@ edition = "2021"
[dependencies]
bevy = "0.8.0"
bevy_hanabi = "0.3.1"
bevy_fundsp = "0.1.0"
bevy_hanabi = "0.3.0"
bevy-inspector-egui = "0.12.1"
bevy_rapier2d = "0.16.2"
cpal = "0.14.0"
crossbeam-channel = "0.5.6"
hexodsp = { git = "https://github.com/WeirdConstructor/HexoDSP" }
ticktock = "0.8.0"
bevy_rapier2d = "0.16.0"
[profile.dev.package."*"]
opt-level = 3
opt-level = 3

View file

@ -9,13 +9,13 @@
## TODO
* name
* stream audio (with HexoSynthDSP)
* color filters
* level design
* (?) can jump only from a surface (no mid-air jump)
* (?) multiplayer
* make WASM build work again (replace hanabi)
* level reset
* more audio
## Build
@ -37,12 +37,6 @@ sh build-wasm.sh
python3 -m http.server
```
## Audio
This game uses [HexoDSP](https://github.com/WeirdConstructor/HexoDSP) for audio synthesis.
The synthetizer matrix can be edited using [HexoSynth](https://github.com/WeirdConstructor/HexoSynth) visual editor.
## License
GNU AGPL v3, CopyLeft 2022 Pascal Engélibert

File diff suppressed because one or more lines are too long

View file

@ -1,150 +0,0 @@
// https://github.com/WeirdConstructor/HexoDSP/blob/master/examples/cpal_demo_node_api.rs
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use crossbeam_channel::Receiver;
use hexodsp::{matrix_repr::MatrixRepr, *};
use std::io::Read;
use ticktock::Clock;
pub enum AudioMsg {
Color([f32; 3]),
Jump,
}
pub fn setup(event_channel: Receiver<AudioMsg>) {
let mut buf = String::new();
std::fs::File::open("assets/init.hxy")
.unwrap()
.read_to_string(&mut buf)
.unwrap();
let matrix_repr: MatrixRepr = MatrixRepr::deserialize(&buf).unwrap();
let (node_conf, node_exec) = new_node_engine();
let mut matrix = Matrix::new(node_conf, 64, 64);
matrix.from_repr(&matrix_repr).unwrap();
start_backend(node_exec, move || {
let color_mix = NodeId::Mix3(0);
let color_mix_r_gain = color_mix.inp_param("gain1").unwrap();
let color_mix_g_gain = color_mix.inp_param("gain2").unwrap();
let color_mix_b_gain = color_mix.inp_param("gain3").unwrap();
let jump_ad = NodeId::Ad(0);
let jump_ad_trig = jump_ad.inp_param("trig").unwrap();
for (_tick, _now) in Clock::framerate(10.0).iter() {
matrix.set_param(jump_ad_trig, (0.0).into());
if let Ok(msg) = event_channel.try_recv() {
match msg {
AudioMsg::Color([r, g, b]) => {
matrix.set_param(color_mix_r_gain, r.into());
matrix.set_param(color_mix_g_gain, g.into());
matrix.set_param(color_mix_b_gain, b.into());
}
AudioMsg::Jump => matrix.set_param(jump_ad_trig, (1.0).into()),
}
}
}
});
}
pub fn run<T, F: FnMut()>(
device: &cpal::Device,
config: &cpal::StreamConfig,
mut node_exec: NodeExecutor,
mut frontend_loop: F,
) where
T: cpal::Sample,
{
let sample_rate = config.sample_rate.0 as f32;
let channels = config.channels as usize;
node_exec.set_sample_rate(sample_rate);
let input_bufs = [[0.0; hexodsp::dsp::MAX_BLOCK_SIZE]; 2];
let mut outputbufs = [[0.0; hexodsp::dsp::MAX_BLOCK_SIZE]; 2];
let err_fn = |err| eprintln!("an error occurred on stream: {}", err);
let stream = device
.build_output_stream(
config,
move |data: &mut [T], _: &cpal::OutputCallbackInfo| {
let mut frames_left = data.len() / channels;
let mut out_iter = data.chunks_mut(channels);
node_exec.process_graph_updates();
while frames_left > 0 {
let cur_nframes = if frames_left >= hexodsp::dsp::MAX_BLOCK_SIZE {
hexodsp::dsp::MAX_BLOCK_SIZE
} else {
frames_left
};
let input = &[
&input_bufs[0][0..cur_nframes],
&input_bufs[1][0..cur_nframes],
];
let split = outputbufs.split_at_mut(1);
let mut output = [
&mut ((split.0[0])[0..cur_nframes]),
&mut ((split.1[0])[0..cur_nframes]),
];
let mut context = Context {
nframes: cur_nframes,
output: &mut output[..],
input,
};
context.output[0].fill(0.0);
context.output[1].fill(0.0);
node_exec.process(&mut context);
for i in 0..cur_nframes {
if let Some(frame) = out_iter.next() {
let mut ctx_chan = 0;
for sample in frame.iter_mut() {
let value: T =
cpal::Sample::from::<f32>(&context.output[ctx_chan][i]);
*sample = value;
ctx_chan += 1;
if ctx_chan > context.output.len() {
ctx_chan = context.output.len() - 1;
}
}
}
}
frames_left -= cur_nframes;
}
},
err_fn,
)
.unwrap();
stream.play().unwrap();
frontend_loop();
}
fn start_backend<F: FnMut()>(node_exec: NodeExecutor, frontend_loop: F) {
let host = cpal::default_host();
let device = host
.default_output_device()
.expect("Finding useable audio device");
let config = device
.default_output_config()
.expect("A workable output config");
match config.sample_format() {
cpal::SampleFormat::F32 => run::<f32, F>(&device, &config.into(), node_exec, frontend_loop),
cpal::SampleFormat::I16 => run::<i16, F>(&device, &config.into(), node_exec, frontend_loop),
cpal::SampleFormat::U16 => run::<u16, F>(&device, &config.into(), node_exec, frontend_loop),
};
}

View file

@ -1,8 +1,6 @@
#![allow(clippy::precedence)]
#![allow(clippy::too_many_arguments)]
pub use crate::audio::AudioMsg;
use crate::AppState;
use bevy::{
@ -10,6 +8,7 @@ use bevy::{
prelude::{shape::Quad, *},
sprite::Mesh2dHandle,
};
use bevy_fundsp::prelude::*;
use bevy_hanabi::*;
use bevy_rapier2d::prelude::*;
use std::collections::BTreeSet;
@ -105,7 +104,6 @@ pub fn spawn_character(
materials: &mut ResMut<Assets<ColorMaterial>>,
selected_character_id: &mut Mut<SelectedCharacterId>,
character_id_list: &mut Mut<CharacterIdList>,
audio: &Res<crossbeam_channel::Sender<AudioMsg>>,
transform: Transform,
color: Color,
) {
@ -189,9 +187,6 @@ pub fn spawn_character(
// If no character is selected, then select this one
if selected_character_id.0.is_none() {
selected_character_id.0 = Some(character_id);
audio
.send(AudioMsg::Color([color.r(), color.g(), color.b()]))
.ok();
}
}
@ -204,7 +199,6 @@ fn collision_event_system(
character_query: Query<(&CharacterId, &CharacterColor, &Transform)>,
mut level_query: Query<(&mut SelectedCharacterId, &mut CharacterIdList)>,
mut app_state: ResMut<State<AppState>>,
audio: Res<crossbeam_channel::Sender<AudioMsg>>,
) {
for collision_event in collision_events.iter() {
if let CollisionEvent::Started(e1, e2, flags) = collision_event {
@ -239,7 +233,6 @@ fn collision_event_system(
&mut materials,
&mut selected_character_id,
&mut character_id_list,
&audio,
*c1_transform,
new_color.into(),
);
@ -251,18 +244,27 @@ fn collision_event_system(
fn keyboard_input_system(
keyboard_input: Res<Input<KeyCode>>,
mut characters: Query<(&CharacterId, &mut Velocity, &CharacterColor, &Children)>,
mut characters: Query<(
&CharacterId,
&mut Velocity,
&mut ExternalImpulse,
&mut ExternalForce,
&Children,
)>,
mut level_query: Query<(&mut SelectedCharacterId, &CharacterIdList)>,
mut effect: Query<&mut ParticleEffect>,
dsp_assets: Res<DspAssets>,
audio: Res<Audio>,
mut app_state: ResMut<State<AppState>>,
audio: Res<crossbeam_channel::Sender<AudioMsg>>,
) {
if let Ok((mut selected_character_id, character_id_list)) = level_query.get_single_mut() {
if keyboard_input.just_pressed(KeyCode::Tab) {
audio.play(dsp_assets.graph(&sine_wave));
let selected = if let Some(selected_character_id) = &mut selected_character_id.0 {
if let Some((_character_id, _velocity, _color, children)) = characters
if let Some((_character_id, _velocity, _impulse, _force, children)) = characters
.iter_mut()
.find(|(character_id, _velocity, _color, _children)| {
.find(|(character_id, _velocity, _impulse, _force, _children)| {
*character_id == selected_character_id
}) {
effect
@ -284,19 +286,17 @@ fn keyboard_input_system(
CharacterId(0)
};
if let Some((_character_id, _velocity, color, children)) = characters
if let Some((_character_id, _velocity, _impulse, _force, children)) = characters
.iter_mut()
.find(|(character_id, _velocity, _color, _children)| **character_id == selected)
{
.find(|(character_id, _velocity, _impulse, _force, _children)| {
**character_id == selected
}) {
effect
.get_mut(children[0])
.unwrap()
.maybe_spawner()
.unwrap()
.set_active(true);
audio
.send(AudioMsg::Color([color.0.r(), color.0.g(), color.0.b()]))
.ok();
}
}
@ -306,15 +306,14 @@ fn keyboard_input_system(
keyboard_input.pressed(KeyCode::Left) || keyboard_input.pressed(KeyCode::A);
if let Some(selected_character_id) = &selected_character_id.0 {
if let Some((_character_id, mut velocity, _color, _children)) = characters
if let Some((_character_id, mut velocity, _impulse, _force, _children)) = characters
.iter_mut()
.find(|(character_id, _velocity, _color, _children)| {
.find(|(character_id, _velocity, _impulse, _force, _children)| {
*character_id == selected_character_id
}) {
velocity.linvel.x = 200. * (right_pressed as i8 - left_pressed as i8) as f32;
if keyboard_input.just_pressed(KeyCode::Space) {
audio.send(AudioMsg::Jump).ok();
velocity.linvel.y = 500.;
}
}
@ -343,3 +342,9 @@ fn win_setup(mut commands: Commands, asset_server: Res<AssetServer>) {
})
.insert(Level);
}
// Sounds
pub fn sine_wave() -> impl AudioUnit32 {
sine_hz(440.0) >> split::<U2>() * 0.2
}

View file

@ -43,7 +43,6 @@ pub fn post_setup_level(
mut level_query: Query<(&mut SelectedCharacterId, &mut CharacterIdList)>,
mut level_startup_event: EventReader<LevelStartupEvent>,
asset_server: Res<AssetServer>,
audio: Res<crossbeam_channel::Sender<AudioMsg>>,
) {
for LevelStartupEvent(level_entity) in level_startup_event.iter() {
if let Ok((mut selected_character_id, mut character_id_list)) =
@ -58,7 +57,6 @@ pub fn post_setup_level(
&mut materials,
&mut selected_character_id,
&mut character_id_list,
&audio,
),
1 => level1::setup(
&mut commands,
@ -67,7 +65,6 @@ pub fn post_setup_level(
&mut materials,
&mut selected_character_id,
&mut character_id_list,
&audio,
),
_ => game_over::setup(&mut commands, &asset_server),
}

View file

@ -11,7 +11,6 @@ pub fn setup(
materials: &mut ResMut<Assets<ColorMaterial>>,
selected_character_id: &mut Mut<SelectedCharacterId>,
character_id_list: &mut Mut<CharacterIdList>,
audio: &Res<crossbeam_channel::Sender<AudioMsg>>,
) {
commands
.spawn_bundle(TransformBundle::from(Transform::from_xyz(0.0, -256.0, 0.0)))
@ -25,7 +24,6 @@ pub fn setup(
materials,
selected_character_id,
character_id_list,
audio,
Transform::from_xyz(-128., -64., 0.),
Color::RED,
);
@ -36,7 +34,6 @@ pub fn setup(
materials,
selected_character_id,
character_id_list,
audio,
Transform::from_xyz(0., -64., 0.),
Color::GREEN,
);
@ -47,7 +44,6 @@ pub fn setup(
materials,
selected_character_id,
character_id_list,
audio,
Transform::from_xyz(128., -64., 0.),
Color::BLUE,
);

View file

@ -11,7 +11,6 @@ pub fn setup(
materials: &mut ResMut<Assets<ColorMaterial>>,
selected_character_id: &mut Mut<SelectedCharacterId>,
character_id_list: &mut Mut<CharacterIdList>,
audio: &Res<crossbeam_channel::Sender<AudioMsg>>,
) {
commands
.spawn_bundle(TransformBundle::from(Transform::from_xyz(0.0, -256.0, 0.0)))
@ -31,7 +30,6 @@ pub fn setup(
materials,
selected_character_id,
character_id_list,
audio,
Transform::from_xyz(128., 64., 0.),
Color::BLUE,
);
@ -42,7 +40,6 @@ pub fn setup(
materials,
selected_character_id,
character_id_list,
audio,
Transform::from_xyz(-128., -128., 0.),
Color::RED,
);
@ -53,7 +50,6 @@ pub fn setup(
materials,
selected_character_id,
character_id_list,
audio,
Transform::from_xyz(0., -128., 0.),
Color::GREEN,
);

View file

@ -1,14 +1,13 @@
mod audio;
mod game;
mod levels;
mod menu;
mod particle_effect;
use bevy::{
core_pipeline::clear_color::ClearColorConfig,
prelude::*,
render::settings::{WgpuFeatures, WgpuSettings},
};
use bevy_fundsp::prelude::*;
use bevy_hanabi::*;
use bevy_rapier2d::prelude::*;
@ -20,19 +19,15 @@ enum AppState {
}
fn main() {
let (audio_event_sender, audio_event_receiver) = crossbeam_channel::bounded(512);
std::thread::spawn(move || audio::setup(audio_event_receiver));
let mut options = WgpuSettings::default();
options
.features
.set(WgpuFeatures::VERTEX_WRITABLE_STORAGE, true);
App::new()
.insert_resource(options)
.insert_resource(audio_event_sender)
.add_state(AppState::Menu)
.add_plugins(DefaultPlugins)
.add_plugin(DspPlugin)
.add_plugin(HanabiPlugin)
.add_plugin(RapierPhysicsPlugin::<NoUserData>::pixels_per_meter(64.0))
.add_plugin(RapierDebugRenderPlugin::default())
@ -43,7 +38,11 @@ fn main() {
.run();
}
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
fn setup(
mut commands: Commands,
mut dsp_manager: ResMut<DspManager>,
asset_server: Res<AssetServer>,
) {
let font: Handle<Font> = asset_server.load("UacariLegacy-Thin.ttf");
commands.insert_resource(font);
@ -57,4 +56,5 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
color: Color::WHITE,
brightness: 0.6,
});
dsp_manager.add_graph(game::sine_wave, 1.0);
}

View file

@ -1,57 +0,0 @@
use bevy::{prelude::*, sprite::Mesh2dHandle};
pub struct ParticleEffectPlugin;
impl Plugin for ParticleEffectPlugin {
fn build(&self, app: &mut App) {
app
.init_resource::<ParticleMesh>()
.insert_resource(PoolCount(1000))
.add_startup_system(particle_effect_startup);
}
}
pub struct ParticleMesh {
square: Mesh2dHandle,
}
impl FromWorld for ParticleMesh {
fn from_world(world: &mut World) -> Self {
let mut meshes = world.get_resource_mut::<Assets<Mesh>>().unwrap();
Self {
square: meshes
.add(Mesh::from(shape::Quad {
size: Vec2 { x: 4.0, y: 4.0 },
flip: false,
}))
.into(),
}
}
}
pub struct PoolCount(usize);
#[derive(Component)]
pub struct ParticleComponent;
fn particle_effect_startup(
mut commands: Commands,
particle_mesh: Res<ParticleMesh>,
pool_count: ResMut<PoolCount>,
mut materials: ResMut<Assets<ColorMaterial>>,
) {
for _p in 0 .. pool_count.0 {
let color_mesh = ColorMesh2dBundle {
mesh: particle_mesh.square.clone(),
material: materials.add(ColorMaterial::from(Color::WHITE)),
// default to invisible
visibility: Visibility {is_visible: false},
..default()
};
commands
.spawn_bundle(color_mesh)
.insert(ParticleComponent);
}
}