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nixon-main
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17 changed files with 172 additions and 276 deletions
176
Cargo.lock
generated
176
Cargo.lock
generated
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@ -899,7 +899,7 @@ dependencies = [
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"bevy_input",
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"bevy_input",
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"bevy_math",
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"bevy_math",
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"bevy_utils",
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"bevy_utils",
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"raw-window-handle 0.4.3",
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"raw-window-handle",
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"web-sys",
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"web-sys",
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]
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]
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@ -917,7 +917,7 @@ dependencies = [
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"bevy_utils",
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"bevy_utils",
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"bevy_window",
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"bevy_window",
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"crossbeam-channel",
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"crossbeam-channel",
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"raw-window-handle 0.4.3",
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"raw-window-handle",
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"wasm-bindgen",
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"wasm-bindgen",
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"web-sys",
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"web-sys",
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"winit",
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"winit",
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@ -1292,31 +1292,6 @@ dependencies = [
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"winapi",
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"winapi",
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]
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]
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[[package]]
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name = "cpal"
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version = "0.14.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7d466b47cf0ea4100186a7c12d7d0166813dda7cf648553554c9c39c6324841b"
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dependencies = [
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"alsa",
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"core-foundation-sys 0.8.3",
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"coreaudio-rs",
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"jni",
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"js-sys",
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"libc",
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"mach",
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"ndk 0.7.0",
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"ndk-context",
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"nix 0.23.1",
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"oboe",
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"once_cell",
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"parking_lot 0.12.1",
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"stdweb",
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"thiserror",
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"web-sys",
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"windows",
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]
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[[package]]
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[[package]]
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name = "crc32fast"
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name = "crc32fast"
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version = "1.3.2"
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version = "1.3.2"
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@ -1939,26 +1914,6 @@ version = "0.2.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "dfa686283ad6dd069f105e5ab091b04c62850d3e4cf5d67debad1933f55023df"
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checksum = "dfa686283ad6dd069f105e5ab091b04c62850d3e4cf5d67debad1933f55023df"
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[[package]]
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name = "hexodsp"
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version = "0.2.0"
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source = "git+https://github.com/WeirdConstructor/HexoDSP#be4e9232cc05b96588b156d1c9f995f7eda41ec0"
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dependencies = [
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"hound",
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"lazy_static",
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"ringbuf",
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"serde",
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"serde_json",
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"synfx-dsp",
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"triple_buffer",
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]
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[[package]]
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name = "hound"
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version = "3.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8a164bb2ceaeff4f42542bdb847c41517c78a60f5649671b2a07312b6e117549"
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[[package]]
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[[package]]
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name = "ident_case"
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name = "ident_case"
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version = "1.0.1"
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version = "1.0.1"
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@ -2209,9 +2164,9 @@ dependencies = [
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[[package]]
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[[package]]
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name = "lock_api"
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name = "lock_api"
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version = "0.4.7"
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version = "0.4.8"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "327fa5b6a6940e4699ec49a9beae1ea4845c6bab9314e4f84ac68742139d8c53"
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checksum = "9f80bf5aacaf25cbfc8210d1cfb718f2bf3b11c4c54e5afe36c236853a8ec390"
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dependencies = [
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dependencies = [
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"autocfg",
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"autocfg",
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"scopeguard",
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"scopeguard",
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@ -2235,9 +2190,7 @@ dependencies = [
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"bevy_common_assets",
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"bevy_common_assets",
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"bevy_mod_picking",
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"bevy_mod_picking",
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"bevy_rapier2d",
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"bevy_rapier2d",
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"cpal 0.14.0",
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"crossbeam-channel",
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"crossbeam-channel",
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"hexodsp",
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"rand",
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"rand",
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"rand_distr",
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"rand_distr",
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"rapier2d",
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"rapier2d",
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@ -2439,20 +2392,6 @@ dependencies = [
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"thiserror",
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"thiserror",
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]
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]
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[[package]]
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name = "ndk"
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version = "0.7.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "451422b7e4718271c8b5b3aadf5adedba43dc76312454b387e98fae0fc951aa0"
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dependencies = [
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"bitflags",
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"jni-sys",
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"ndk-sys 0.4.0",
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"num_enum",
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"raw-window-handle 0.5.0",
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"thiserror",
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]
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[[package]]
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[[package]]
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name = "ndk-context"
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name = "ndk-context"
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version = "0.1.1"
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version = "0.1.1"
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@ -2518,15 +2457,6 @@ dependencies = [
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"jni-sys",
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"jni-sys",
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]
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]
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[[package]]
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name = "ndk-sys"
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version = "0.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "21d83ec9c63ec5bf950200a8e508bdad6659972187b625469f58ef8c08e29046"
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dependencies = [
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"jni-sys",
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]
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[[package]]
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[[package]]
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name = "nix"
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name = "nix"
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version = "0.22.3"
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version = "0.22.3"
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@ -3070,15 +3000,6 @@ dependencies = [
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"cty",
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"cty",
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]
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]
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[[package]]
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name = "raw-window-handle"
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version = "0.5.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ed7e3d950b66e19e0c372f3fa3fbbcf85b1746b571f74e0c2af6042a5c93420a"
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dependencies = [
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"cty",
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]
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[[package]]
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[[package]]
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name = "rawpointer"
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name = "rawpointer"
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version = "0.2.1"
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version = "0.2.1"
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@ -3132,15 +3053,6 @@ version = "0.7.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f1382d1f0a252c4bf97dc20d979a2fdd05b024acd7c2ed0f7595d7817666a157"
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checksum = "f1382d1f0a252c4bf97dc20d979a2fdd05b024acd7c2ed0f7595d7817666a157"
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[[package]]
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name = "ringbuf"
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version = "0.2.8"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f65af18d50f789e74aaf23bbb3f65dcd22a3cb6e029b5bced149f6bd57c5c2a2"
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dependencies = [
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"cache-padded",
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]
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[[package]]
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[[package]]
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name = "robust"
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name = "robust"
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version = "0.2.3"
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version = "0.2.3"
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@ -3153,7 +3065,7 @@ version = "0.15.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ec0939e9f626e6c6f1989adb6226a039c855ca483053f0ee7c98b90e41cf731e"
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checksum = "ec0939e9f626e6c6f1989adb6226a039c855ca483053f0ee7c98b90e41cf731e"
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dependencies = [
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dependencies = [
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"cpal 0.13.5",
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"cpal",
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"lewton",
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"lewton",
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]
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]
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"unicode-ident",
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"unicode-ident",
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]
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]
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[[package]]
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name = "synfx-dsp"
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version = "0.5.3"
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source = "git+https://github.com/WeirdConstructor/synfx-dsp#3334a91ee48c009707c0147434a3fc14a929c079"
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dependencies = [
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"num-traits",
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]
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[[package]]
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[[package]]
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name = "taffy"
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name = "taffy"
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version = "0.1.0"
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version = "0.1.0"
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@ -3537,15 +3441,6 @@ dependencies = [
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"wasm-bindgen",
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"wasm-bindgen",
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]
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]
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[[package]]
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name = "triple_buffer"
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version = "5.0.6"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "803966e5a8397a70d3d8111afa1597ba8381346d7de4720e9f539471d371a1a3"
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dependencies = [
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"cache-padded",
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]
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[[package]]
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name = "ttf-parser"
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name = "ttf-parser"
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version = "0.15.2"
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version = "0.15.2"
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"log",
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"log",
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"naga",
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"naga",
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"parking_lot 0.12.1",
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"parking_lot 0.12.1",
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"raw-window-handle 0.4.3",
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"raw-window-handle",
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"smallvec",
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"smallvec",
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"wasm-bindgen",
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"wasm-bindgen-futures",
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"naga",
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"naga",
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"parking_lot 0.12.1",
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"parking_lot 0.12.1",
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"profiling",
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"profiling",
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"raw-window-handle 0.4.3",
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"raw-window-handle",
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"smallvec",
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"thiserror",
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"web-sys",
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"parking_lot 0.12.1",
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"parking_lot 0.12.1",
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"profiling",
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"profiling",
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"range-alloc",
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"range-alloc",
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"raw-window-handle 0.4.3",
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"raw-window-handle",
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"renderdoc-sys",
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"renderdoc-sys",
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"thiserror",
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"thiserror",
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"wasm-bindgen",
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"wasm-bindgen",
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@ -3896,30 +3791,17 @@ version = "0.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
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checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
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[[package]]
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name = "windows"
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version = "0.37.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "57b543186b344cc61c85b5aab0d2e3adf4e0f99bc076eff9aa5927bcc0b8a647"
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dependencies = [
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"windows_aarch64_msvc 0.37.0",
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"windows_i686_gnu 0.37.0",
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"windows_i686_msvc 0.37.0",
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"windows_x86_64_gnu 0.37.0",
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"windows_x86_64_msvc 0.37.0",
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]
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[[package]]
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name = "windows-sys"
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name = "windows-sys"
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version = "0.36.1"
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version = "0.36.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ea04155a16a59f9eab786fe12a4a450e75cdb175f9e0d80da1e17db09f55b8d2"
|
checksum = "ea04155a16a59f9eab786fe12a4a450e75cdb175f9e0d80da1e17db09f55b8d2"
|
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dependencies = [
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dependencies = [
|
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"windows_aarch64_msvc 0.36.1",
|
"windows_aarch64_msvc",
|
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"windows_i686_gnu 0.36.1",
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"windows_i686_gnu",
|
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"windows_i686_msvc 0.36.1",
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"windows_i686_msvc",
|
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"windows_x86_64_gnu 0.36.1",
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"windows_x86_64_gnu",
|
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"windows_x86_64_msvc 0.36.1",
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"windows_x86_64_msvc",
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]
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
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checksum = "9bb8c3fd39ade2d67e9874ac4f3db21f0d710bee00fe7cab16949ec184eeaa47"
|
checksum = "9bb8c3fd39ade2d67e9874ac4f3db21f0d710bee00fe7cab16949ec184eeaa47"
|
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[[package]]
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name = "windows_aarch64_msvc"
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version = "0.37.0"
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|
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source = "registry+https://github.com/rust-lang/crates.io-index"
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|
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checksum = "2623277cb2d1c216ba3b578c0f3cf9cdebeddb6e66b1b218bb33596ea7769c3a"
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|
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[[package]]
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[[package]]
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name = "windows_i686_gnu"
|
name = "windows_i686_gnu"
|
||||||
version = "0.36.1"
|
version = "0.36.1"
|
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "180e6ccf01daf4c426b846dfc66db1fc518f074baa793aa7d9b9aaeffad6a3b6"
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checksum = "180e6ccf01daf4c426b846dfc66db1fc518f074baa793aa7d9b9aaeffad6a3b6"
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name = "windows_i686_gnu"
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version = "0.37.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "d3925fd0b0b804730d44d4b6278c50f9699703ec49bcd628020f46f4ba07d9e1"
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[[package]]
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name = "windows_i686_msvc"
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name = "windows_i686_msvc"
|
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version = "0.36.1"
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version = "0.36.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e2e7917148b2812d1eeafaeb22a97e4813dfa60a3f8f78ebe204bcc88f12f024"
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checksum = "e2e7917148b2812d1eeafaeb22a97e4813dfa60a3f8f78ebe204bcc88f12f024"
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "windows_i686_msvc"
|
|
||||||
version = "0.37.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "ce907ac74fe331b524c1298683efbf598bb031bc84d5e274db2083696d07c57c"
|
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "windows_x86_64_gnu"
|
name = "windows_x86_64_gnu"
|
||||||
version = "0.36.1"
|
version = "0.36.1"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "4dcd171b8776c41b97521e5da127a2d86ad280114807d0b2ab1e462bc764d9e1"
|
checksum = "4dcd171b8776c41b97521e5da127a2d86ad280114807d0b2ab1e462bc764d9e1"
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "windows_x86_64_gnu"
|
|
||||||
version = "0.37.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "2babfba0828f2e6b32457d5341427dcbb577ceef556273229959ac23a10af33d"
|
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "windows_x86_64_msvc"
|
name = "windows_x86_64_msvc"
|
||||||
version = "0.36.1"
|
version = "0.36.1"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "c811ca4a8c853ef420abd8592ba53ddbbac90410fab6903b3e79972a631f7680"
|
checksum = "c811ca4a8c853ef420abd8592ba53ddbbac90410fab6903b3e79972a631f7680"
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "windows_x86_64_msvc"
|
|
||||||
version = "0.37.0"
|
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
|
||||||
checksum = "f4dd6dc7df2d84cf7b33822ed5b86318fb1781948e9663bacd047fc9dd52259d"
|
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "winit"
|
name = "winit"
|
||||||
version = "0.26.1"
|
version = "0.26.1"
|
||||||
|
@ -4005,7 +3857,7 @@ dependencies = [
|
||||||
"objc",
|
"objc",
|
||||||
"parking_lot 0.11.2",
|
"parking_lot 0.11.2",
|
||||||
"percent-encoding",
|
"percent-encoding",
|
||||||
"raw-window-handle 0.4.3",
|
"raw-window-handle",
|
||||||
"wasm-bindgen",
|
"wasm-bindgen",
|
||||||
"web-sys",
|
"web-sys",
|
||||||
"winapi",
|
"winapi",
|
||||||
|
|
|
@ -18,13 +18,13 @@ serde = { version = "1.0.144", features = ["derive"] }
|
||||||
[target."cfg(not(target_arch = \"wasm32\"))".dependencies]
|
[target."cfg(not(target_arch = \"wasm32\"))".dependencies]
|
||||||
bevy-inspector-egui = "0.12.1"
|
bevy-inspector-egui = "0.12.1"
|
||||||
bevy_mod_picking = "0.9.0"
|
bevy_mod_picking = "0.9.0"
|
||||||
cpal = "0.14.0"
|
# cpal = "0.14.0"
|
||||||
hexodsp = { git = "https://github.com/WeirdConstructor/HexoDSP", default-features = false }
|
# hexodsp = { git = "https://github.com/WeirdConstructor/HexoDSP", default-features = false }
|
||||||
serde_json = "1.0.85"
|
serde_json = "1.0.85"
|
||||||
ticktock = "0.8.0"
|
ticktock = "0.8.0"
|
||||||
|
|
||||||
[target."cfg(target_arch = \"wasm32\")".dependencies]
|
[target."cfg(target_arch = \"wasm32\")".dependencies]
|
||||||
#cpal = { version = "0.14.0", features = ["wasm-bindgen"] }
|
# cpal = { version = "0.14.0", features = ["wasm-bindgen"] }
|
||||||
|
|
||||||
[profile.dev.package."*"]
|
[profile.dev.package."*"]
|
||||||
opt-level = 3
|
opt-level = 3
|
||||||
|
|
BIN
assets/sound/notes.flp
Normal file
BIN
assets/sound/notes.flp
Normal file
Binary file not shown.
BIN
assets/sound/notes/a5.ogg
Normal file
BIN
assets/sound/notes/a5.ogg
Normal file
Binary file not shown.
BIN
assets/sound/notes/cs6.ogg
Normal file
BIN
assets/sound/notes/cs6.ogg
Normal file
Binary file not shown.
BIN
assets/sound/notes/e6.ogg
Normal file
BIN
assets/sound/notes/e6.ogg
Normal file
Binary file not shown.
BIN
assets/sound/reverb_notes/a5.ogg
Normal file
BIN
assets/sound/reverb_notes/a5.ogg
Normal file
Binary file not shown.
BIN
assets/sound/reverb_notes/cs6.ogg
Normal file
BIN
assets/sound/reverb_notes/cs6.ogg
Normal file
Binary file not shown.
BIN
assets/sound/reverb_notes/e6.ogg
Normal file
BIN
assets/sound/reverb_notes/e6.ogg
Normal file
Binary file not shown.
BIN
assets/sound/warp_notes/a5.ogg
Normal file
BIN
assets/sound/warp_notes/a5.ogg
Normal file
Binary file not shown.
BIN
assets/sound/warp_notes/cs6.ogg
Normal file
BIN
assets/sound/warp_notes/cs6.ogg
Normal file
Binary file not shown.
BIN
assets/sound/warp_notes/e6.ogg
Normal file
BIN
assets/sound/warp_notes/e6.ogg
Normal file
Binary file not shown.
|
@ -1,5 +1,6 @@
|
||||||
// https://github.com/WeirdConstructor/HexoDSP/blob/master/examples/cpal_demo_node_api.rs
|
// https://github.com/WeirdConstructor/HexoDSP/blob/master/examples/cpal_demo_node_api.rs
|
||||||
|
|
||||||
|
// use bevy::{prelude::*, asset::HandleId};
|
||||||
use crate::game::AudioMsg;
|
use crate::game::AudioMsg;
|
||||||
|
|
||||||
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
|
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
|
||||||
|
|
49
src/audio_system.rs
Normal file
49
src/audio_system.rs
Normal file
|
@ -0,0 +1,49 @@
|
||||||
|
use bevy::prelude::*;
|
||||||
|
|
||||||
|
pub struct AudioSystemPlugin;
|
||||||
|
|
||||||
|
impl Plugin for AudioSystemPlugin {
|
||||||
|
fn build(&self, app: &mut App) {
|
||||||
|
app
|
||||||
|
.init_resource::<AudioAssets>()
|
||||||
|
.add_startup_system(load_audio);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct AudioAssets {
|
||||||
|
pub notes: [Handle<AudioSource>; 3],
|
||||||
|
pub reverb_notes: [Handle<AudioSource>; 3],
|
||||||
|
pub warp_notes: [Handle<AudioSource>; 3],
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn play_audio(
|
||||||
|
audio_set: &[Handle<AudioSource>; 3],
|
||||||
|
audio: &Res<Audio>,
|
||||||
|
color: Vec4,
|
||||||
|
volume: f32,
|
||||||
|
) {
|
||||||
|
for i in 0 .. 3 {
|
||||||
|
audio.play_with_settings(
|
||||||
|
audio_set[i].clone(),
|
||||||
|
PlaybackSettings::ONCE.with_volume(color[i] * volume)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn load_audio(
|
||||||
|
mut audio_assets: ResMut<AudioAssets>,
|
||||||
|
asset_server: Res<AssetServer>,
|
||||||
|
) {
|
||||||
|
audio_assets.notes[0] = asset_server.load::<AudioSource, &str>("sound/notes/a5.ogg");
|
||||||
|
audio_assets.notes[1] = asset_server.load::<AudioSource, &str>("sound/notes/cs6.ogg");
|
||||||
|
audio_assets.notes[2] = asset_server.load::<AudioSource, &str>("sound/notes/e6.ogg");
|
||||||
|
|
||||||
|
audio_assets.reverb_notes[0] = asset_server.load::<AudioSource, &str>("sound/reverb_notes/a5.ogg");
|
||||||
|
audio_assets.reverb_notes[1] = asset_server.load::<AudioSource, &str>("sound/reverb_notes/cs6.ogg");
|
||||||
|
audio_assets.reverb_notes[2] = asset_server.load::<AudioSource, &str>("sound/reverb_notes/e6.ogg");
|
||||||
|
|
||||||
|
audio_assets.warp_notes[0] = asset_server.load::<AudioSource, &str>("sound/warp_notes/a5.ogg");
|
||||||
|
audio_assets.warp_notes[1] = asset_server.load::<AudioSource, &str>("sound/warp_notes/cs6.ogg");
|
||||||
|
audio_assets.warp_notes[2] = asset_server.load::<AudioSource, &str>("sound/warp_notes/e6.ogg");
|
||||||
|
}
|
113
src/game.rs
113
src/game.rs
|
@ -2,8 +2,8 @@
|
||||||
#![allow(clippy::too_many_arguments)]
|
#![allow(clippy::too_many_arguments)]
|
||||||
|
|
||||||
pub use crate::filters::*;
|
pub use crate::filters::*;
|
||||||
|
use crate::{AppState, audio_system};
|
||||||
use crate::AppState;
|
use crate::levels;
|
||||||
|
|
||||||
use bevy::{
|
use bevy::{
|
||||||
ecs::system::EntityCommands,
|
ecs::system::EntityCommands,
|
||||||
|
@ -15,13 +15,6 @@ use bevy_rapier2d::prelude::*;
|
||||||
use rapier2d::geometry::CollisionEventFlags;
|
use rapier2d::geometry::CollisionEventFlags;
|
||||||
use std::collections::BTreeSet;
|
use std::collections::BTreeSet;
|
||||||
|
|
||||||
pub enum AudioMsg {
|
|
||||||
Color([f32; 3]),
|
|
||||||
Fusion,
|
|
||||||
Jump,
|
|
||||||
Switch,
|
|
||||||
}
|
|
||||||
|
|
||||||
pub struct FirstLevel(pub LevelId);
|
pub struct FirstLevel(pub LevelId);
|
||||||
|
|
||||||
#[derive(Clone, Copy, Eq, Hash, PartialEq)]
|
#[derive(Clone, Copy, Eq, Hash, PartialEq)]
|
||||||
|
@ -35,6 +28,7 @@ impl Plugin for GamePlugin {
|
||||||
.init_resource::<CharacterMeshes>()
|
.init_resource::<CharacterMeshes>()
|
||||||
.insert_resource(CurrentLevel(None))
|
.insert_resource(CurrentLevel(None))
|
||||||
.init_resource::<CharacterList>()
|
.init_resource::<CharacterList>()
|
||||||
|
.init_resource::<levels::ZoomTimer>()
|
||||||
.add_system_set(SystemSet::on_enter(AppState::Game).with_system(setup))
|
.add_system_set(SystemSet::on_enter(AppState::Game).with_system(setup))
|
||||||
.add_system_set(SystemSet::on_enter(AppState::Win).with_system(win_setup))
|
.add_system_set(SystemSet::on_enter(AppState::Win).with_system(win_setup))
|
||||||
.add_system_set(
|
.add_system_set(
|
||||||
|
@ -46,14 +40,14 @@ impl Plugin for GamePlugin {
|
||||||
.with_system(change_character_system)
|
.with_system(change_character_system)
|
||||||
.with_system(player_movement_system)
|
.with_system(player_movement_system)
|
||||||
.with_system(level_keyboard_system)
|
.with_system(level_keyboard_system)
|
||||||
.with_system(move_camera)
|
.with_system(camera_system)
|
||||||
.with_system(character_particle_effect_system),
|
.with_system(character_particle_effect_system),
|
||||||
)
|
)
|
||||||
.add_system_set(
|
.add_system_set(
|
||||||
SystemSet::on_update(AppState::Win)
|
SystemSet::on_update(AppState::Win)
|
||||||
.with_system(player_movement_system)
|
.with_system(player_movement_system)
|
||||||
.with_system(level_keyboard_system)
|
.with_system(level_keyboard_system)
|
||||||
.with_system(move_camera)
|
.with_system(camera_system)
|
||||||
.with_system(character_particle_effect_system)
|
.with_system(character_particle_effect_system)
|
||||||
.with_system(move_win_text_system),
|
.with_system(move_win_text_system),
|
||||||
)
|
)
|
||||||
|
@ -144,34 +138,41 @@ fn setup(
|
||||||
mut current_level: ResMut<CurrentLevel>,
|
mut current_level: ResMut<CurrentLevel>,
|
||||||
mut level_startup_event: EventWriter<LevelStartupEvent>,
|
mut level_startup_event: EventWriter<LevelStartupEvent>,
|
||||||
mut camera_query: Query<&mut Transform, With<Camera>>,
|
mut camera_query: Query<&mut Transform, With<Camera>>,
|
||||||
|
mut zoom_timer: ResMut<levels::ZoomTimer>,
|
||||||
) {
|
) {
|
||||||
if current_level.0.is_none() {
|
if current_level.0.is_none() {
|
||||||
current_level.0 = Some(first_level.0);
|
current_level.0 = Some(first_level.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
crate::levels::setup_level(&mut level_startup_event, &mut camera_query);
|
crate::levels::setup_level(&mut level_startup_event, &mut camera_query, &mut zoom_timer);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn spawn_characters<I: IntoIterator<Item = (Transform, Color)>>(
|
pub fn spawn_characters<I: IntoIterator<Item = (Transform, Color)>>(
|
||||||
commands: &mut Commands,
|
commands: &mut Commands,
|
||||||
character_meshes: &Res<CharacterMeshes>,
|
character_meshes: &Res<CharacterMeshes>,
|
||||||
materials: &mut ResMut<Assets<ColorMaterial>>,
|
materials: &mut ResMut<Assets<ColorMaterial>>,
|
||||||
audio: &Res<crossbeam_channel::Sender<AudioMsg>>,
|
|
||||||
character_list: &mut ResMut<CharacterList>,
|
character_list: &mut ResMut<CharacterList>,
|
||||||
|
|
||||||
characters: I,
|
characters: I,
|
||||||
) {
|
) {
|
||||||
|
const Z_INCREMENT: f32 = 0.01;
|
||||||
|
let mut curr_z: f32 = Z_INCREMENT;
|
||||||
|
|
||||||
for (i, (transform, color)) in characters.into_iter().enumerate() {
|
for (i, (transform, color)) in characters.into_iter().enumerate() {
|
||||||
spawn_character(
|
spawn_character(
|
||||||
commands,
|
commands,
|
||||||
character_meshes,
|
character_meshes,
|
||||||
materials,
|
materials,
|
||||||
audio,
|
|
||||||
character_list,
|
character_list,
|
||||||
transform,
|
{
|
||||||
|
let mut new_transform: Transform = transform;
|
||||||
|
new_transform.translation.z = curr_z;
|
||||||
|
new_transform
|
||||||
|
},
|
||||||
color,
|
color,
|
||||||
i == 0,
|
i == 0,
|
||||||
);
|
);
|
||||||
|
curr_z += Z_INCREMENT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -179,7 +180,6 @@ pub fn spawn_character(
|
||||||
commands: &mut Commands,
|
commands: &mut Commands,
|
||||||
character_meshes: &Res<CharacterMeshes>,
|
character_meshes: &Res<CharacterMeshes>,
|
||||||
materials: &mut ResMut<Assets<ColorMaterial>>,
|
materials: &mut ResMut<Assets<ColorMaterial>>,
|
||||||
audio: &Res<crossbeam_channel::Sender<AudioMsg>>,
|
|
||||||
character_list: &mut ResMut<CharacterList>,
|
character_list: &mut ResMut<CharacterList>,
|
||||||
mut transform: Transform,
|
mut transform: Transform,
|
||||||
color: Color,
|
color: Color,
|
||||||
|
@ -224,9 +224,6 @@ pub fn spawn_character(
|
||||||
|
|
||||||
if is_player {
|
if is_player {
|
||||||
entity_commands.insert(Player);
|
entity_commands.insert(Player);
|
||||||
audio
|
|
||||||
.send(AudioMsg::Color([color.r(), color.g(), color.b()]))
|
|
||||||
.ok();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -305,16 +302,16 @@ fn char_char_collision_event_system(
|
||||||
mut character_list: ResMut<CharacterList>,
|
mut character_list: ResMut<CharacterList>,
|
||||||
mut app_state: ResMut<State<AppState>>,
|
mut app_state: ResMut<State<AppState>>,
|
||||||
character_meshes: Res<CharacterMeshes>,
|
character_meshes: Res<CharacterMeshes>,
|
||||||
audio: Res<crossbeam_channel::Sender<AudioMsg>>,
|
|
||||||
mut materials: ResMut<Assets<ColorMaterial>>,
|
mut materials: ResMut<Assets<ColorMaterial>>,
|
||||||
|
audio_assets: Res<audio_system::AudioAssets>,
|
||||||
|
audio: Res<Audio>,
|
||||||
) {
|
) {
|
||||||
for collision_event in collision_events.iter() {
|
for collision_event in collision_events.iter() {
|
||||||
if let CollisionEvent::Started(e1, e2, _flags) = collision_event {
|
if let CollisionEvent::Started(e1, e2, _flags) = collision_event {
|
||||||
if let (
|
if let (
|
||||||
Ok((c1_color, c1_transform, c1_player)),
|
Ok((c1_color, c1_transform, c1_player)),
|
||||||
Ok((c2_color, c2_transform, c2_player)),
|
Ok((c2_color, c2_transform, c2_player)),
|
||||||
) = (character_query.get(*e1), character_query.get(*e2))
|
) = (character_query.get(*e1), character_query.get(*e2)) {
|
||||||
{
|
|
||||||
character_list.0.remove(e1);
|
character_list.0.remove(e1);
|
||||||
character_list.0.remove(e2);
|
character_list.0.remove(e2);
|
||||||
commands.entity(*e1).despawn_recursive();
|
commands.entity(*e1).despawn_recursive();
|
||||||
|
@ -333,7 +330,6 @@ fn char_char_collision_event_system(
|
||||||
&mut commands,
|
&mut commands,
|
||||||
&character_meshes,
|
&character_meshes,
|
||||||
&mut materials,
|
&mut materials,
|
||||||
&audio,
|
|
||||||
&mut character_list,
|
&mut character_list,
|
||||||
if c1_player.is_some() {
|
if c1_player.is_some() {
|
||||||
*c1_transform
|
*c1_transform
|
||||||
|
@ -348,7 +344,7 @@ fn char_char_collision_event_system(
|
||||||
c1_player.is_some() || c2_player.is_some(),
|
c1_player.is_some() || c2_player.is_some(),
|
||||||
);
|
);
|
||||||
|
|
||||||
audio.send(AudioMsg::Fusion).ok();
|
audio_system::play_audio(&audio_assets.warp_notes, &audio, new_color.into(), 1.0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -405,7 +401,6 @@ fn collision_event_system(
|
||||||
)>,
|
)>,
|
||||||
pass_through_filter_query: Query<&PassThroughFilter>,
|
pass_through_filter_query: Query<&PassThroughFilter>,
|
||||||
melty_query: Query<&Melty>,
|
melty_query: Query<&Melty>,
|
||||||
audio: Res<crossbeam_channel::Sender<AudioMsg>>,
|
|
||||||
) {
|
) {
|
||||||
for collision_event in collision_events.iter() {
|
for collision_event in collision_events.iter() {
|
||||||
if let CollisionEvent::Started(e1, e2, flags) = collision_event {
|
if let CollisionEvent::Started(e1, e2, flags) = collision_event {
|
||||||
|
@ -424,25 +419,15 @@ fn collision_event_system(
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if *flags == CollisionEventFlags::SENSOR {
|
} else if *flags == CollisionEventFlags::SENSOR {
|
||||||
if let (Ok((mut c_color, _c_transform, mut c_material, c_player)), Ok(filter)) = (
|
if let (Ok((mut c_color, _c_transform, mut c_material, _c_player)), Ok(filter)) = (
|
||||||
character_query.get_mut(*e1),
|
character_query.get_mut(*e1),
|
||||||
pass_through_filter_query.get(*e2),
|
pass_through_filter_query.get(*e2),
|
||||||
) {
|
) {
|
||||||
c_color.0 = filter.apply(c_color.0);
|
c_color.0 = filter.apply(c_color.0);
|
||||||
*c_material = materials.add(ColorMaterial::from(c_color.0));
|
*c_material = materials.add(ColorMaterial::from(c_color.0));
|
||||||
|
|
||||||
if c_player.is_some() {
|
|
||||||
audio
|
|
||||||
.send(AudioMsg::Color([
|
|
||||||
c_color.0.r(),
|
|
||||||
c_color.0.g(),
|
|
||||||
c_color.0.b(),
|
|
||||||
]))
|
|
||||||
.ok();
|
|
||||||
audio.send(AudioMsg::Switch).ok();
|
|
||||||
}
|
|
||||||
} else if let (
|
} else if let (
|
||||||
Ok((mut c_color, _c_transform, mut c_material, c_player)),
|
Ok((mut c_color, _c_transform, mut c_material, _c_player)),
|
||||||
Ok(filter),
|
Ok(filter),
|
||||||
) = (
|
) = (
|
||||||
character_query.get_mut(*e2),
|
character_query.get_mut(*e2),
|
||||||
|
@ -450,17 +435,6 @@ fn collision_event_system(
|
||||||
) {
|
) {
|
||||||
c_color.0 = filter.apply(c_color.0);
|
c_color.0 = filter.apply(c_color.0);
|
||||||
*c_material = materials.add(ColorMaterial::from(c_color.0));
|
*c_material = materials.add(ColorMaterial::from(c_color.0));
|
||||||
|
|
||||||
if c_player.is_some() {
|
|
||||||
audio
|
|
||||||
.send(AudioMsg::Color([
|
|
||||||
c_color.0.r(),
|
|
||||||
c_color.0.g(),
|
|
||||||
c_color.0.b(),
|
|
||||||
]))
|
|
||||||
.ok();
|
|
||||||
audio.send(AudioMsg::Switch).ok();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -472,8 +446,9 @@ fn change_character_system(
|
||||||
|
|
||||||
keyboard_input: Res<Input<KeyCode>>,
|
keyboard_input: Res<Input<KeyCode>>,
|
||||||
characters: Query<(Entity, &CharacterColor, Option<&Player>)>,
|
characters: Query<(Entity, &CharacterColor, Option<&Player>)>,
|
||||||
audio: Res<crossbeam_channel::Sender<AudioMsg>>,
|
|
||||||
character_list: Res<CharacterList>,
|
character_list: Res<CharacterList>,
|
||||||
|
audio_assets: Res<audio_system::AudioAssets>,
|
||||||
|
audio: Res<Audio>,
|
||||||
) {
|
) {
|
||||||
if !keyboard_input.just_pressed(KeyCode::Tab) {
|
if !keyboard_input.just_pressed(KeyCode::Tab) {
|
||||||
return;
|
return;
|
||||||
|
@ -493,10 +468,7 @@ fn change_character_system(
|
||||||
{
|
{
|
||||||
commands.entity(*new_player_entity).insert(Player);
|
commands.entity(*new_player_entity).insert(Player);
|
||||||
if let Ok((_entity, color, _player)) = characters.get(*new_player_entity) {
|
if let Ok((_entity, color, _player)) = characters.get(*new_player_entity) {
|
||||||
audio
|
audio_system::play_audio(&audio_assets.reverb_notes, &audio, color.0.into(), 1.0);
|
||||||
.send(AudioMsg::Color([color.0.r(), color.0.g(), color.0.b()]))
|
|
||||||
.ok();
|
|
||||||
audio.send(AudioMsg::Switch).ok();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -504,22 +476,22 @@ fn change_character_system(
|
||||||
|
|
||||||
fn player_movement_system(
|
fn player_movement_system(
|
||||||
keyboard_input: Res<Input<KeyCode>>,
|
keyboard_input: Res<Input<KeyCode>>,
|
||||||
mut characters: Query<(&mut Velocity, &Children), With<Player>>,
|
mut characters: Query<(&mut Velocity, &Children, &CharacterColor), With<Player>>,
|
||||||
mut platform_count_query: Query<&mut PlatformCount>,
|
mut platform_count_query: Query<&mut PlatformCount>,
|
||||||
audio: Res<crossbeam_channel::Sender<AudioMsg>>,
|
audio_assets: Res<audio_system::AudioAssets>,
|
||||||
|
audio: Res<Audio>,
|
||||||
) {
|
) {
|
||||||
let right_pressed: bool =
|
let right_pressed: bool =
|
||||||
keyboard_input.pressed(KeyCode::Right) || keyboard_input.pressed(KeyCode::D);
|
keyboard_input.pressed(KeyCode::Right) || keyboard_input.pressed(KeyCode::D);
|
||||||
let left_pressed: bool =
|
let left_pressed: bool =
|
||||||
keyboard_input.pressed(KeyCode::Left) || keyboard_input.pressed(KeyCode::A);
|
keyboard_input.pressed(KeyCode::Left) || keyboard_input.pressed(KeyCode::A);
|
||||||
|
|
||||||
for (mut velocity, children) in characters.iter_mut() {
|
for (mut velocity, children, color) in characters.iter_mut() {
|
||||||
velocity.linvel.x = 200. * (right_pressed as i8 - left_pressed as i8) as f32;
|
velocity.linvel.x = 200. * (right_pressed as i8 - left_pressed as i8) as f32;
|
||||||
|
|
||||||
let mut platform_count: Mut<PlatformCount> =
|
let mut platform_count: Mut<PlatformCount> = platform_count_query.get_mut(children[0]).unwrap();
|
||||||
platform_count_query.get_mut(children[0]).unwrap();
|
|
||||||
if keyboard_input.just_pressed(KeyCode::Space) && platform_count.is_landed() {
|
if keyboard_input.just_pressed(KeyCode::Space) && platform_count.is_landed() {
|
||||||
audio.send(AudioMsg::Jump).ok();
|
audio_system::play_audio(&audio_assets.notes, &audio, color.0.into(), 0.5);
|
||||||
velocity.linvel.y = 700.;
|
velocity.linvel.y = 700.;
|
||||||
platform_count.reset();
|
platform_count.reset();
|
||||||
}
|
}
|
||||||
|
@ -575,16 +547,22 @@ fn win_setup(
|
||||||
.insert(WinText);
|
.insert(WinText);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn move_camera(
|
fn camera_system(
|
||||||
mut camera_query: Query<(&Camera, &mut Transform)>,
|
mut camera_query: Query<(&Camera, &mut OrthographicProjection, &mut Transform)>,
|
||||||
characters: Query<&Transform, (Without<Camera>, With<Player>)>,
|
characters: Query<&Transform, (Without<Camera>, With<Player>)>,
|
||||||
time: Res<Time>,
|
time: Res<Time>,
|
||||||
|
mut zoom_timer: ResMut<levels::ZoomTimer>,
|
||||||
) {
|
) {
|
||||||
|
fn lerp(x: f32, y: f32, t: f32,) -> f32 {
|
||||||
|
return ((y - x) * t) + x;
|
||||||
|
}
|
||||||
|
|
||||||
const MARGIN: f32 = 300.0;
|
const MARGIN: f32 = 300.0;
|
||||||
const FOLLOW_SPEED: f32 = std::f32::consts::PI;
|
const FOLLOW_SPEED: f32 = std::f32::consts::PI;
|
||||||
|
const ZOOM_SPEED: f32 = std::f32::consts::E;
|
||||||
|
|
||||||
for character_transform in characters.iter() {
|
for character_transform in characters.iter() {
|
||||||
let (camera, mut camera_transform) = camera_query.single_mut();
|
let (camera, mut projection, mut camera_transform) = camera_query.single_mut();
|
||||||
|
|
||||||
let size: Vec2 = camera.logical_viewport_size().unwrap();
|
let size: Vec2 = camera.logical_viewport_size().unwrap();
|
||||||
let half_height: f32 = size.y * 0.5;
|
let half_height: f32 = size.y * 0.5;
|
||||||
|
@ -596,6 +574,14 @@ fn move_camera(
|
||||||
.translation
|
.translation
|
||||||
.lerp(target_translation, time.delta_seconds() * FOLLOW_SPEED);
|
.lerp(target_translation, time.delta_seconds() * FOLLOW_SPEED);
|
||||||
|
|
||||||
|
if zoom_timer.0.finished() {
|
||||||
|
projection.scale = lerp(projection.scale, 1.0, time.delta_seconds() * ZOOM_SPEED);
|
||||||
|
} else {
|
||||||
|
projection.scale = 3.0;
|
||||||
|
camera_transform.translation = Vec3::ZERO;
|
||||||
|
zoom_timer.0.tick(time.delta());
|
||||||
|
}
|
||||||
|
|
||||||
// always make sure that camera is away from the object in order to render them
|
// always make sure that camera is away from the object in order to render them
|
||||||
camera_transform.translation.z = 999.0;
|
camera_transform.translation.z = 999.0;
|
||||||
}
|
}
|
||||||
|
@ -621,6 +607,7 @@ fn level_keyboard_system(
|
||||||
mut character_list: ResMut<CharacterList>,
|
mut character_list: ResMut<CharacterList>,
|
||||||
level_query: Query<Entity, With<Level>>,
|
level_query: Query<Entity, With<Level>>,
|
||||||
mut app_state: ResMut<State<AppState>>,
|
mut app_state: ResMut<State<AppState>>,
|
||||||
|
mut zoom_timer: ResMut<levels::ZoomTimer>,
|
||||||
) {
|
) {
|
||||||
if app_state.current() == &AppState::Win && keyboard_input.just_pressed(KeyCode::Return) {
|
if app_state.current() == &AppState::Win && keyboard_input.just_pressed(KeyCode::Return) {
|
||||||
current_level.0 = Some(LevelId(
|
current_level.0 = Some(LevelId(
|
||||||
|
@ -635,7 +622,7 @@ fn level_keyboard_system(
|
||||||
commands.entity(entity).despawn_recursive();
|
commands.entity(entity).despawn_recursive();
|
||||||
}
|
}
|
||||||
if app_state.replace(AppState::Game).is_err() {
|
if app_state.replace(AppState::Game).is_err() {
|
||||||
crate::levels::setup_level(&mut level_startup_event, &mut camera_query);
|
crate::levels::setup_level(&mut level_startup_event, &mut camera_query, &mut zoom_timer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,5 +1,7 @@
|
||||||
#![allow(clippy::too_many_arguments)]
|
#![allow(clippy::too_many_arguments)]
|
||||||
|
|
||||||
|
use std::time::Duration;
|
||||||
|
|
||||||
pub use stored::*;
|
pub use stored::*;
|
||||||
|
|
||||||
use crate::game::*;
|
use crate::game::*;
|
||||||
|
@ -7,11 +9,26 @@ use crate::game::*;
|
||||||
use bevy::{prelude::*, reflect::TypeUuid};
|
use bevy::{prelude::*, reflect::TypeUuid};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
|
#[derive(Component)]
|
||||||
|
pub struct ZoomTimer(pub Timer);
|
||||||
|
|
||||||
|
impl Default for ZoomTimer {
|
||||||
|
fn default() -> Self {
|
||||||
|
Self {
|
||||||
|
0: Timer::new(Duration::new(2, 0), false),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn setup_level(
|
pub fn setup_level(
|
||||||
level_startup_event: &mut EventWriter<LevelStartupEvent>,
|
level_startup_event: &mut EventWriter<LevelStartupEvent>,
|
||||||
camera_query: &mut Query<&mut Transform, With<Camera>>,
|
camera_query: &mut Query<&mut Transform, With<Camera>>,
|
||||||
|
zoom_timer: &mut ResMut<ZoomTimer>,
|
||||||
) {
|
) {
|
||||||
camera_query.single_mut().translation = Default::default();
|
let mut transform = camera_query.single_mut();
|
||||||
|
transform.translation = Default::default();
|
||||||
|
|
||||||
|
zoom_timer.0.reset();
|
||||||
|
|
||||||
level_startup_event.send(LevelStartupEvent);
|
level_startup_event.send(LevelStartupEvent);
|
||||||
}
|
}
|
||||||
|
@ -36,7 +53,6 @@ pub fn post_setup_level(
|
||||||
current_level: Res<CurrentLevel>,
|
current_level: Res<CurrentLevel>,
|
||||||
mut level_startup_event: EventReader<LevelStartupEvent>,
|
mut level_startup_event: EventReader<LevelStartupEvent>,
|
||||||
asset_server: Res<AssetServer>,
|
asset_server: Res<AssetServer>,
|
||||||
audio: Res<crossbeam_channel::Sender<AudioMsg>>,
|
|
||||||
mut character_list: ResMut<CharacterList>,
|
mut character_list: ResMut<CharacterList>,
|
||||||
stored_levels_assets: Res<Assets<StoredLevels>>,
|
stored_levels_assets: Res<Assets<StoredLevels>>,
|
||||||
stored_levels_handle: Res<Handle<StoredLevels>>,
|
stored_levels_handle: Res<Handle<StoredLevels>>,
|
||||||
|
@ -55,7 +71,6 @@ pub fn post_setup_level(
|
||||||
&mut meshes,
|
&mut meshes,
|
||||||
&mut materials,
|
&mut materials,
|
||||||
&asset_server,
|
&asset_server,
|
||||||
&audio,
|
|
||||||
&mut character_list,
|
&mut character_list,
|
||||||
stored_level,
|
stored_level,
|
||||||
);
|
);
|
||||||
|
@ -70,7 +85,6 @@ pub fn spawn_stored_level(
|
||||||
meshes: &mut ResMut<Assets<Mesh>>,
|
meshes: &mut ResMut<Assets<Mesh>>,
|
||||||
materials: &mut ResMut<Assets<ColorMaterial>>,
|
materials: &mut ResMut<Assets<ColorMaterial>>,
|
||||||
asset_server: &Res<AssetServer>,
|
asset_server: &Res<AssetServer>,
|
||||||
audio: &Res<crossbeam_channel::Sender<AudioMsg>>,
|
|
||||||
character_list: &mut ResMut<CharacterList>,
|
character_list: &mut ResMut<CharacterList>,
|
||||||
|
|
||||||
stored_level: &StoredLevel,
|
stored_level: &StoredLevel,
|
||||||
|
@ -91,7 +105,6 @@ pub fn spawn_stored_level(
|
||||||
commands,
|
commands,
|
||||||
character_meshes,
|
character_meshes,
|
||||||
materials,
|
materials,
|
||||||
audio,
|
|
||||||
character_list,
|
character_list,
|
||||||
stored_level.characters.iter().map(|character| {
|
stored_level.characters.iter().map(|character| {
|
||||||
(
|
(
|
||||||
|
|
14
src/main.rs
14
src/main.rs
|
@ -1,14 +1,14 @@
|
||||||
#![allow(clippy::too_many_arguments)]
|
#![allow(clippy::too_many_arguments)]
|
||||||
|
|
||||||
#[cfg(not(target_arch = "wasm32"))]
|
|
||||||
mod audio;
|
|
||||||
#[cfg(not(target_arch = "wasm32"))]
|
#[cfg(not(target_arch = "wasm32"))]
|
||||||
mod editor;
|
mod editor;
|
||||||
|
|
||||||
mod filters;
|
mod filters;
|
||||||
mod game;
|
mod game;
|
||||||
mod levels;
|
mod levels;
|
||||||
mod menu;
|
mod menu;
|
||||||
mod particle_effect;
|
mod particle_effect;
|
||||||
|
mod audio_system;
|
||||||
|
|
||||||
use bevy::{
|
use bevy::{
|
||||||
asset::{Asset, HandleId, LoadState},
|
asset::{Asset, HandleId, LoadState},
|
||||||
|
@ -39,12 +39,6 @@ impl LoadingAssets {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn main() {
|
fn main() {
|
||||||
let (audio_event_sender, audio_event_receiver) =
|
|
||||||
crossbeam_channel::bounded::<game::AudioMsg>(512);
|
|
||||||
|
|
||||||
#[cfg(not(target_arch = "wasm32"))]
|
|
||||||
std::thread::spawn(move || audio::setup(audio_event_receiver));
|
|
||||||
|
|
||||||
#[cfg(not(target_arch = "wasm32"))]
|
#[cfg(not(target_arch = "wasm32"))]
|
||||||
let (first_level, use_editor) = {
|
let (first_level, use_editor) = {
|
||||||
let mut args = std::env::args().skip(1);
|
let mut args = std::env::args().skip(1);
|
||||||
|
@ -71,14 +65,14 @@ fn main() {
|
||||||
title: "Lux synthesĕ".into(),
|
title: "Lux synthesĕ".into(),
|
||||||
..Default::default()
|
..Default::default()
|
||||||
})
|
})
|
||||||
.insert_resource(audio_event_sender)
|
|
||||||
.insert_resource(UseEditor(use_editor))
|
.insert_resource(UseEditor(use_editor))
|
||||||
.add_state(AppState::Loading)
|
.add_state(AppState::Loading)
|
||||||
.insert_resource(game::FirstLevel(first_level))
|
.insert_resource(game::FirstLevel(first_level))
|
||||||
.insert_resource(ClearColor(Color::BLACK))
|
.insert_resource(ClearColor(Color::BLACK))
|
||||||
.add_plugins(DefaultPlugins)
|
.add_plugins(DefaultPlugins)
|
||||||
|
.add_plugin(audio_system::AudioSystemPlugin)
|
||||||
//.add_plugin(RapierDebugRenderPlugin::default())
|
//.add_plugin(RapierDebugRenderPlugin::default())
|
||||||
//.add_plugin(bevy_inspector_egui::WorldInspectorPlugin::new())
|
// .add_plugin(bevy_inspector_egui::WorldInspectorPlugin::new())
|
||||||
.add_plugin(JsonAssetPlugin::<levels::StoredLevels>::new(&[
|
.add_plugin(JsonAssetPlugin::<levels::StoredLevels>::new(&[
|
||||||
"levels.json",
|
"levels.json",
|
||||||
]));
|
]));
|
||||||
|
|
Loading…
Reference in a new issue